port(m1): wave 7i — RoomMatch/Story/Effect app members + ROOM_URI enum (40->24)
- PlayerController.ROOM_URI nested enum (verbatim-generated). - RoomRoot.CreateChangeSceneDialog, StoryRecoveryData.ToJsonData, BattlePlayerViewBase.IsSelecting, StorySelectionWorldScene.RedirectSectionId, EffectMgr.LoadAndInstantiate2dEffectCoroutine. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -21,7 +21,7 @@ namespace Wizard.RoomMatch
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public partial class RoomBase { }
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public partial class RoomFormatEventHandler { }
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public partial class RoomWatchEventDispatch { }
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public partial class RoomRoot : global::UIBase { }
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public partial class RoomRoot : global::UIBase { public void CreateChangeSceneDialog(UIManager.ViewScene nextScene, UIManager.ChangeViewSceneParam param = null, System.Action moveCallBack = null) { } }
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public partial class RoomConnectChecker { }
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public partial class RoomVisitor { }
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public partial class RoomInviteFriend { }
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