port(m1): wave 7i — RoomMatch/Story/Effect app members + ROOM_URI enum (40->24)

- PlayerController.ROOM_URI nested enum (verbatim-generated).
- RoomRoot.CreateChangeSceneDialog, StoryRecoveryData.ToJsonData,
  BattlePlayerViewBase.IsSelecting, StorySelectionWorldScene.RedirectSectionId,
  EffectMgr.LoadAndInstantiate2dEffectCoroutine.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-06 00:57:51 -04:00
parent 59cb089c97
commit ad58994b8e
5 changed files with 45 additions and 2 deletions

View File

@@ -0,0 +1,40 @@
// AUTO-GENERATED verbatim enum (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.RoomMatch\PlayerController.cs
using System;
using System.Collections.Generic;
using Cute;
using UnityEngine;
using Wizard.ErrorDialog;
namespace Wizard.RoomMatch
{
public partial class PlayerController
{
public enum ROOM_URI
{
Reenter,
RoomCreate,
RoomEntry,
GatheringEntry,
SetupComplete,
SetupCancel,
CheckGatheringRoom,
Kick,
Leave,
Release,
ForceRelease,
DeckSelect,
DeckConfirm,
BeginCreateDeck,
SelectClass,
SelectCardSet,
DeckEntry,
DeckBan,
Rematch,
TurnSelect,
DeckNotify,
RoomNotify,
ChatStamp,
RoomReady,
RecoveryRoom
}
}
}