refactor(battle-node): clear residual scripted-bot prose from comments/docs
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -287,7 +287,7 @@ public sealed class RealParticipant : IBattleParticipant, IHasHandshakePhase
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/// (used by its stockEmitMessageMgr.GetSelectData lookup); it's NOT on the wire.
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/// </para>
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/// <para>
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/// In scripted/Bot mode the server has no opponent to forward touches to; ack-only is
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/// In Bot mode the server has no opponent to forward touches to; ack-only is
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/// correct. PvP-side forwarding semantics are unverified — see
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/// <c>docs/audits/battle-node-sio-events-2026-06-02.md</c>.
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/// </para>
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