refactor(pack): migrate PackController to IGameCalendarService
Swaps all four DateTime.UtcNow.Date same-day checks in PackController for _calendar.ResetReady() — daily-single open, /pack/info daily-single gate, FreePacks /pack/info visibility, FreePacks /pack/open quota. Removes the TODO(daily-reset) comments; ToDto promoted from static to instance so it can see _calendar. Also fills in GameCalendarConfig.ShippedDefaults() (required by the [ConfigSection] discovery in SVSimDbContext.EnsureSeedDataAsync — bootstrap throws without it). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -15,4 +15,6 @@ public class GameCalendarConfig
|
||||
/// WeekKey / MonthKey — treat as a startup constant in production.
|
||||
/// </summary>
|
||||
public int DailyResetUtcHour { get; set; } = 0;
|
||||
|
||||
public static GameCalendarConfig ShippedDefaults() => new();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user