feat(battle-xp): wire colosseum /finish through IBattleXpService, extend response DTO

- ColosseumBattleFinishResponseDto gains get_class_experience,
  class_experience, class_level. Client-safe: same BattleFinishResponsProcessing
  handles all three keys as ints (decomp verified).
- ArenaColosseumBattleController.FinishInternal grants win/loss XP via
  IBattleXpService with BattleXpMode.Colosseum for both /colosseum_battle/finish
  and /colosseum_rank_battle/finish URLs.
- Existing win test extended: XP wire assertions + persistence check.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-07-04 09:02:25 -04:00
parent 91ec14fc7e
commit a03bff3ea7
3 changed files with 51 additions and 1 deletions

View File

@@ -2,7 +2,9 @@ using System.Text.Json;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using SVSim.BattleNode.Bridge;
using SVSim.Database;
using SVSim.Database.Repositories.Viewer;
using SVSim.Database.Services.BattleXp;
using SVSim.EmulatedEntrypoint.Constants;
using SVSim.EmulatedEntrypoint.Matching;
using SVSim.EmulatedEntrypoint.Models.Dtos.ArenaColosseum;
@@ -36,6 +38,9 @@ public sealed class ArenaColosseumBattleController : ControllerBase
private readonly IMatchingResolver _resolver;
private readonly IArenaColosseumRunRepository _runs;
private readonly IColosseumProgressionService _progression;
private readonly IViewerRepository _viewers;
private readonly IBattleXpService _xp;
private readonly SVSimDbContext _db;
private readonly ILogger<ArenaColosseumBattleController> _log;
public ArenaColosseumBattleController(
@@ -43,12 +48,18 @@ public sealed class ArenaColosseumBattleController : ControllerBase
IMatchingResolver resolver,
IArenaColosseumRunRepository runs,
IColosseumProgressionService progression,
IViewerRepository viewers,
IBattleXpService xp,
SVSimDbContext db,
ILogger<ArenaColosseumBattleController> log)
{
_ctxBuilder = ctxBuilder;
_resolver = resolver;
_runs = runs;
_progression = progression;
_viewers = viewers;
_xp = xp;
_db = db;
_log = log;
}
@@ -162,10 +173,27 @@ public sealed class ArenaColosseumBattleController : ControllerBase
await _runs.UpsertAsync(run);
}
int gainXp = 0, totalXp = 0, level = 1;
var viewer = await _viewers.LoadForBattleXpGrantAsync(vid, ct);
if (viewer is not null)
{
var xp = await _xp.GrantAsync(viewer, req.ClassId, req.BattleResult == 1, BattleXpMode.Colosseum, ct);
await _db.SaveChangesAsync(ct);
gainXp = xp.GetXp;
totalXp = xp.TotalXp;
level = xp.Level == 0 ? 1 : xp.Level;
}
// result_code 3502 ("battle already finished") is the idempotent-retry tolerance per
// FinishTaskBase.IsEffectiveErrorCode. Server emits standard data; the translation
// middleware sets the wire result_code via data_headers from the response envelope.
return Ok(new ColosseumBattleFinishResponseDto { BattleResult = req.BattleResult });
return Ok(new ColosseumBattleFinishResponseDto
{
BattleResult = req.BattleResult,
GetClassExperience = gainXp,
ClassExperience = totalXp,
ClassLevel = level,
});
}
private static List<int> ParseIntList(string json) =>

View File

@@ -46,4 +46,13 @@ public sealed class ColosseumBattleFinishResponseDto
{
[JsonPropertyName("battle_result")] [Key("battle_result")]
public int BattleResult { get; set; }
[JsonPropertyName("get_class_experience")] [Key("get_class_experience")]
public int GetClassExperience { get; set; }
[JsonPropertyName("class_experience")] [Key("class_experience")]
public int ClassExperience { get; set; }
[JsonPropertyName("class_level")] [Key("class_level")]
public int ClassLevel { get; set; } = 1;
}