Story fixes
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@@ -133,6 +133,11 @@ public class StoryService : IStoryService
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IsFinish = pState?.IsFinish ?? false,
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IsPlayAnotherEndAppearanceAnimation = c.IsPlayAnotherEndAppearanceAnimation,
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IsReleasedAnotherEnd = c.IsReleasedAnotherEnd,
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// TODO: prod gates skip on tutorial chapters specifically — the first battle of
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// each class's section-1 intro (the "class tutorial" chapters) only shows skip on
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// REPLAY, not on first play. Other chapters honor the chapter-master flag as-is.
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// Our captures are all post-clear so the exact gate is unconfirmed; cosmetic-only,
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// viewer sees skip earlier than prod would allow on class-tutorial first plays.
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IsSkipEnabled = c.IsSkipEnabled,
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});
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}
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