feat(guild): controller scaffolding + /guild/info baseline

- 5 common DTOs under Models/Dtos/Common/Guild/ (GuildDetailDto,
  GuildUserBaseDto, GuildMemberInfoDto, ChatUserDto, ChatMessageDto)
- 28 per-endpoint request/response DTOs under Models/Dtos/Guild/ and
  Models/Dtos/GuildChat/ with full [MessagePackObject]/[Key]/
  [JsonPropertyName] attribute mirrors on every property
- GuildController (22 actions): /guild/info returns prod-shape with
  config-backed max_member_num/max_sub_leader_num/usable_stamp_list;
  21 stubs return empty/default DTOs
- GuildChatController (7 stubs), /guild_chat/messages stub returns
  wait_interval=10 per config
- 29 new routing smoke test cases (100 total, all pass)
- GuildWireShape literal-JSON test for GuildInfoResponse (1/1 pass)
- GameConfigurationJsonbTests updated for 17th GuildConfig section
- Total: 1422 tests pass, 0 errors

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-27 12:01:27 -04:00
parent a1aa6998b8
commit 99019963ca
50 changed files with 1576 additions and 3 deletions

View File

@@ -0,0 +1,26 @@
using MessagePack;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace SVSim.EmulatedEntrypoint.Models.Dtos.GuildChat;
/// <summary>
/// Response for POST /guild_chat/deck_log.
/// deck_log keys are stringified API-side Format ints (e.g. "1", "2").
/// TODO(task-17): replace deck_log with typed DTOs when DeckLogData shape is fully specified.
/// Crossover/MyRotation keys must be OMITTED (not empty arrays) when those formats are disabled.
/// </summary>
[MessagePackObject]
public class GuildChatDeckLogResponse
{
[JsonPropertyName("maintenance_card_list"), Key("maintenance_card_list"),
JsonIgnore(Condition = JsonIgnoreCondition.Never)]
public List<int> MaintenanceCardList { get; set; } = new();
/// <summary>
/// Decks shared in chat, bucketed by API-side Format value (stringified int keys).
/// JsonElement pass-through for now — Task 17 will type the inner DeckLogEntry shape.
/// </summary>
[JsonPropertyName("deck_log"), Key("deck_log")]
public JsonElement? DeckLog { get; set; }
}