feat(guild): controller scaffolding + /guild/info baseline

- 5 common DTOs under Models/Dtos/Common/Guild/ (GuildDetailDto,
  GuildUserBaseDto, GuildMemberInfoDto, ChatUserDto, ChatMessageDto)
- 28 per-endpoint request/response DTOs under Models/Dtos/Guild/ and
  Models/Dtos/GuildChat/ with full [MessagePackObject]/[Key]/
  [JsonPropertyName] attribute mirrors on every property
- GuildController (22 actions): /guild/info returns prod-shape with
  config-backed max_member_num/max_sub_leader_num/usable_stamp_list;
  21 stubs return empty/default DTOs
- GuildChatController (7 stubs), /guild_chat/messages stub returns
  wait_interval=10 per config
- 29 new routing smoke test cases (100 total, all pass)
- GuildWireShape literal-JSON test for GuildInfoResponse (1/1 pass)
- GameConfigurationJsonbTests updated for 17th GuildConfig section
- Total: 1422 tests pass, 0 errors

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-27 12:01:27 -04:00
parent a1aa6998b8
commit 99019963ca
50 changed files with 1576 additions and 3 deletions

View File

@@ -0,0 +1,29 @@
using MessagePack;
using System.Text.Json.Serialization;
namespace SVSim.EmulatedEntrypoint.Models.Dtos.Guild;
/// <summary>Request for POST /guild/update. Leader-only.</summary>
[MessagePackObject]
public class GuildUpdateRequest
{
[JsonPropertyName("viewer_id"), Key("viewer_id")]
public string ViewerId { get; set; } = "";
[JsonPropertyName("steam_id"), Key("steam_id")]
public ulong SteamId { get; set; }
[JsonPropertyName("steam_session_ticket"), Key("steam_session_ticket")]
public string SteamSessionTicket { get; set; } = "";
[JsonPropertyName("guild_name"), Key("guild_name")]
public string GuildName { get; set; } = "";
/// <summary>ActivityType enum (1..16).</summary>
[JsonPropertyName("activity"), Key("activity")]
public int Activity { get; set; }
/// <summary>JoinConditionType enum (1..3).</summary>
[JsonPropertyName("join_condition"), Key("join_condition")]
public int JoinCondition { get; set; }
}