feat(guild): controller scaffolding + /guild/info baseline
- 5 common DTOs under Models/Dtos/Common/Guild/ (GuildDetailDto, GuildUserBaseDto, GuildMemberInfoDto, ChatUserDto, ChatMessageDto) - 28 per-endpoint request/response DTOs under Models/Dtos/Guild/ and Models/Dtos/GuildChat/ with full [MessagePackObject]/[Key]/ [JsonPropertyName] attribute mirrors on every property - GuildController (22 actions): /guild/info returns prod-shape with config-backed max_member_num/max_sub_leader_num/usable_stamp_list; 21 stubs return empty/default DTOs - GuildChatController (7 stubs), /guild_chat/messages stub returns wait_interval=10 per config - 29 new routing smoke test cases (100 total, all pass) - GuildWireShape literal-JSON test for GuildInfoResponse (1/1 pass) - GameConfigurationJsonbTests updated for 17th GuildConfig section - Total: 1422 tests pass, 0 errors Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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using MessagePack;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Common;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.Common.Guild;
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/// <summary>
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/// Wire shape for a single chat message in /guild_chat/messages `chat_message[]`
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/// and /gathering_chat/messages. Matches guild_chat-messages.md ChatMessage interface.
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///
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/// deck / replay / room are JsonElement? so arbitrary payloads can pass through in Phase 5
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/// without premature typing (TODO task-17: replace with typed DTOs when replay subsystem is documented).
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/// </summary>
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[MessagePackObject]
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public class ChatMessageDto
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{
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[JsonPropertyName("viewer_id"), Key("viewer_id"), JsonConverter(typeof(StringifiedLongConverter))]
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public long ViewerId { get; set; }
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[JsonPropertyName("message_id"), Key("message_id"), JsonConverter(typeof(StringifiedLongConverter))]
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public long MessageId { get; set; }
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/// <summary>eMessageType: 0=NORMAL 1=STAMP 2=DECK 3=JOIN 4=LEAVE 5=REPLAY etc.</summary>
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[JsonPropertyName("message_type"), Key("message_type"), JsonConverter(typeof(StringifiedIntConverter))]
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public int MessageType { get; set; }
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[JsonPropertyName("create_time"), Key("create_time"), JsonConverter(typeof(StringifiedLongConverter))]
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public long CreateTime { get; set; }
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/// <summary>Text body for NORMAL, stringified stamp id for STAMP, etc.</summary>
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[JsonPropertyName("message"), Key("message")]
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public string Message { get; set; } = "";
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/// <summary>Present when message_type = DECK (2). Inline DeckLogData payload.</summary>
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[JsonPropertyName("deck"), Key("deck")]
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public JsonElement? Deck { get; set; }
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/// <summary>Present when message_type = REPLAY (5). Inline ReplayInfoItem payload.</summary>
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[JsonPropertyName("replay"), Key("replay")]
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public JsonElement? Replay { get; set; }
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/// <summary>Present when message_type = ROOM_MATCH (10). Inline room-invite payload.</summary>
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[JsonPropertyName("room"), Key("room")]
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public JsonElement? Room { get; set; }
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/// <summary>GATHERING_TOURNAMENT_ROOM extras — only meaningful for /gathering_chat.</summary>
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[JsonPropertyName("viewer_id1"), Key("viewer_id1")]
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public long? ViewerId1 { get; set; }
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/// <summary>GATHERING_TOURNAMENT_ROOM extras — only meaningful for /gathering_chat.</summary>
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[JsonPropertyName("viewer_id2"), Key("viewer_id2")]
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public long? ViewerId2 { get; set; }
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}
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