feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
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115
SVSim.BattleEngine/Engine/Wizard/GachaPointExchangePlate.cs
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115
SVSim.BattleEngine/Engine/Wizard/GachaPointExchangePlate.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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using Wizard.Scripts.Network.Data.TaskData.Arena;
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namespace Wizard;
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public class GachaPointExchangePlate : MonoBehaviour
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{
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private readonly Quaternion CARDOBJECT_ROTATION_QUATERNION = new Quaternion(0f, 0f, 0f, 0f);
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private const string SPOT_CARD_NUM_FORMAT = "[fcd24a]+{0}[-]";
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[SerializeField]
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private GameObject _objCardRoot;
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[SerializeField]
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private UILabel _labelCardName;
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[SerializeField]
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private UILabel _labelCardPossessionNum;
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[SerializeField]
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private UILabel _labelCardPossessionNumNormal;
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[SerializeField]
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private UILabel _labelCardPossessionNumPremium;
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[SerializeField]
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private UIButton _btnExchangeCard;
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[SerializeField]
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private UILabel _labelReward;
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[SerializeField]
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private UILabel _labelOwnedReward;
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private GameObject _cardObject;
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public void SetData(GachaPointExchangeInfo gachaPointInfo, Action<GachaPointExchangeInfo> onClickExchangButton, bool isExchangeable)
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{
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string text = gachaPointInfo.GetExchangeCardText();
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if (gachaPointInfo.RewardList.Any((Wizard.Scripts.Network.Data.TaskData.Arena.Reward c) => c.UserGoodsData.GoodsType == UserGoods.Type.Skin))
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{
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text = Data.SystemText.Get("Shop_0232") + " " + text;
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}
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if (gachaPointInfo.IsDisplayPrize)
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{
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text = Data.SystemText.Get("Shop_0235") + " " + text;
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}
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_labelCardName.text = text;
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DataMgr dataMgr = GameMgr.GetIns().GetDataMgr();
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int possessionCardNum = dataMgr.GetPossessionCardNum(gachaPointInfo.CardId, isIncludingSpotCard: false);
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int spotCardNum = dataMgr.SpotCardData.GetSpotCardNum(gachaPointInfo.CardId);
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_labelCardPossessionNumNormal.text = possessionCardNum + ((spotCardNum > 0) ? $"[fcd24a]+{spotCardNum}[-]" : string.Empty);
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int cardId = gachaPointInfo.CardId + 1;
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int possessionCardNum2 = dataMgr.GetPossessionCardNum(cardId, isIncludingSpotCard: false);
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_labelCardPossessionNumPremium.text = possessionCardNum2.ToString();
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int num = possessionCardNum + possessionCardNum2 + spotCardNum;
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_labelCardPossessionNum.text = num.ToString();
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_btnExchangeCard.onClick.Clear();
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if (isExchangeable)
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{
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_btnExchangeCard.onClick.Add(new EventDelegate(delegate
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{
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onClickExchangButton(gachaPointInfo);
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}));
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UIManager.SetObjectToGrey(_btnExchangeCard.gameObject, b: false);
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}
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else
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{
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_btnExchangeCard.isEnabled = false;
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UIManager.SetObjectToGrey(_btnExchangeCard.gameObject, b: true);
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}
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if (gachaPointInfo.RewardList.Count > 0)
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{
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_labelReward.text = GetRewardListText(gachaPointInfo.RewardList);
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}
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else
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{
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_labelReward.text = string.Empty;
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}
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if (gachaPointInfo.IsReceived)
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{
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_labelOwnedReward.gameObject.SetActive(value: true);
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_labelOwnedReward.text = Data.SystemText.Get("Shop_0163");
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}
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else
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{
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_labelOwnedReward.gameObject.SetActive(value: false);
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}
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}
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public void SetCardObject(GameObject cardObject, GameObject evacuationParent)
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{
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if (_cardObject != null)
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{
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_cardObject.SetActive(value: false);
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_cardObject.transform.parent = evacuationParent.transform;
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}
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cardObject.transform.parent = _objCardRoot.transform;
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cardObject.transform.localPosition = Vector3.zero;
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cardObject.transform.rotation = CARDOBJECT_ROTATION_QUATERNION;
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cardObject.SetActive(value: true);
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_cardObject = cardObject;
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}
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private static string GetRewardListText(List<Wizard.Scripts.Network.Data.TaskData.Arena.Reward> rewardList)
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{
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return UIUtil.CreateListText(rewardList.Select((Wizard.Scripts.Network.Data.TaskData.Arena.Reward reward) => reward.UserGoodsData).OrderBy(GachaUtil.GetRewardListSortIndex).Select(GachaUtil.GetRewardListGoodsTypeName)
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.Distinct()
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.ToList(), Data.SystemText.Get("Shop_0226"), Data.SystemText.Get("Shop_0225"));
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}
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}
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