feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
This commit is contained in:
141
SVSim.BattleEngine/Engine/Wizard/AIWhenPlaySpellboost.cs
Normal file
141
SVSim.BattleEngine/Engine/Wizard/AIWhenPlaySpellboost.cs
Normal file
@@ -0,0 +1,141 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Wizard;
|
||||
|
||||
public class AIWhenPlaySpellboost : AIWhenPlayTagArgument
|
||||
{
|
||||
private AIPolishConvertedExpression _boostCount;
|
||||
|
||||
private readonly int BOOST_COUNT_ARG_OFFSET = 1;
|
||||
|
||||
protected override int SELECT_TYPE_OFFSET => 2;
|
||||
|
||||
public AIWhenPlaySpellboost(string text)
|
||||
: base(text)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void InitExpressions(string text)
|
||||
{
|
||||
base.InitExpressions(text);
|
||||
_boostCount = _exprList[_exprList.Count - BOOST_COUNT_ARG_OFFSET];
|
||||
}
|
||||
|
||||
protected override void CreateLegalSelectTypes()
|
||||
{
|
||||
base.LegalSelectTypes = new AIScriptTokenArgType[3]
|
||||
{
|
||||
AIScriptTokenArgType.ALL_SELECT,
|
||||
AIScriptTokenArgType.TARGET_SELECT,
|
||||
AIScriptTokenArgType.SECOND_TARGET_SELECT
|
||||
};
|
||||
}
|
||||
|
||||
public override void Execute(AIVirtualCard tagOwner, AIVirtualField field, List<int> playPtn, AISituationInfo situation = null)
|
||||
{
|
||||
List<AIVirtualCard> targetsFromField = GetTargetsFromField(tagOwner, field, playPtn, situation);
|
||||
if (targetsFromField != null && targetsFromField.Count > 0)
|
||||
{
|
||||
ExecuteSpellboost(tagOwner, field, targetsFromField, playPtn, situation);
|
||||
}
|
||||
}
|
||||
|
||||
private void ExecuteSpellboost(AIVirtualCard tagOwner, AIVirtualField field, List<AIVirtualCard> targets, List<int> playPtn, AISituationInfo situation)
|
||||
{
|
||||
if (targets != null && targets.Count > 0)
|
||||
{
|
||||
int boostCount = GetBoostCount(tagOwner, playPtn, field, situation);
|
||||
switch (base.SelectType)
|
||||
{
|
||||
case AIScriptTokenArgType.ALL_SELECT:
|
||||
AISpellboostSimulationUtility.SpellboostAll(targets, boostCount);
|
||||
break;
|
||||
case AIScriptTokenArgType.TARGET_SELECT:
|
||||
case AIScriptTokenArgType.SECOND_TARGET_SELECT:
|
||||
ExecuteTargetSelectSpellboost(tagOwner, boostCount, targets, situation, field, playPtn);
|
||||
break;
|
||||
case AIScriptTokenArgType.RANDOM_MULTI_SELECT:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ExecuteTargetSelectSpellboost(AIVirtualCard owner, int boostCount, List<AIVirtualCard> targets, AISituationInfo situation, AIVirtualField field, List<int> playPtn)
|
||||
{
|
||||
if (situation != null)
|
||||
{
|
||||
if (situation.IsTargetExists(base.SelectType))
|
||||
{
|
||||
AISpellboostSimulationUtility.SpellboostTarget(situation, boostCount, targets, base.SelectType);
|
||||
}
|
||||
else
|
||||
{
|
||||
SpellboostTargetPrediction(owner, boostCount, targets, situation, field, playPtn);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void SpellboostTargetPrediction(AIVirtualCard owner, int boostCount, List<AIVirtualCard> targets, AISituationInfo situation, AIVirtualField field, List<int> playPtn)
|
||||
{
|
||||
List<AIVirtualCard> candidates = AITargetSelectFilteringUtility.SelectCandidatesWithForceTargeting(targets, owner, playPtn);
|
||||
SelectBestTargetToSpellboost(candidates, field, situation, boostCount, base.SelectType);
|
||||
}
|
||||
|
||||
private void SelectBestTargetToSpellboost(List<AIVirtualCard> candidates, AIVirtualField field, AISituationInfo situation, int boostCount, AIScriptTokenArgType whichTarget)
|
||||
{
|
||||
AIVirtualCard target = AISpellboostSimulationUtility.SelectBestTargetForSpellboost(field, boostCount, candidates);
|
||||
situation.SetSingleTargetInInfo(target, TargetSelectType.Default, whichTarget);
|
||||
AISpellboostSimulationUtility.SpellboostTarget(situation, boostCount, candidates, whichTarget);
|
||||
}
|
||||
|
||||
public override void ExecuteForPlayPtnEvaluation(AIVirtualCard owner, AIVirtualField field, List<int> playPtn, AISituationInfo situation)
|
||||
{
|
||||
List<AIVirtualCard> targetsFromField = GetTargetsFromField(owner, field, playPtn, situation);
|
||||
if (targetsFromField != null && targetsFromField.Count > 0)
|
||||
{
|
||||
ExecuteSpellboost(owner, field, targetsFromField, playPtn, situation);
|
||||
}
|
||||
}
|
||||
|
||||
public override void PseudoExecute(AIVirtualField field, AISinglePlayptnRecord record, PlayedCardInfo playInfo, AIVirtualTargetSelectAction situation)
|
||||
{
|
||||
AIVirtualCard card = playInfo.Card;
|
||||
List<int> playPtn = record.PlayPtn;
|
||||
List<AIVirtualCard> targetsFromField = GetTargetsFromField(card, field, playPtn, situation);
|
||||
if (targetsFromField != null && targetsFromField.Count > 0)
|
||||
{
|
||||
ExecuteSpellboost(card, field, targetsFromField, playPtn, situation);
|
||||
}
|
||||
}
|
||||
|
||||
protected override List<AIVirtualCard> GetCandidateRange(AIVirtualField field)
|
||||
{
|
||||
return field.GetSimulationHandCards();
|
||||
}
|
||||
|
||||
public override List<AIVirtualCard> GetFilteredTargets(List<AIVirtualCard> candidates, AIVirtualCard tagOwner, List<int> playPtn, AISituationInfo situation, bool isBlockDead = true)
|
||||
{
|
||||
return AIFilteringUtility.FilteringForSpellboost(candidates, tagOwner, base.Filters, playPtn, situation);
|
||||
}
|
||||
|
||||
public override TargetSelectType GetTargetSelectType()
|
||||
{
|
||||
return TargetSelectType.NormalRuleBase;
|
||||
}
|
||||
|
||||
public override void RegisterRuleBaseTargets(List<AIVirtualCard> candidates, AIVirtualCard actor, AIVirtualField field, AIVirtualTargetSelectAction situation, ref List<AIVirtualCard> targetList)
|
||||
{
|
||||
base.RegisterRuleBaseTargets(candidates, actor, field, situation, ref targetList);
|
||||
int boostCount = GetBoostCount(actor, null, field, situation);
|
||||
AIVirtualCard aIVirtualCard = AISpellboostSimulationUtility.SelectBestTargetForSpellboost(field, boostCount, candidates);
|
||||
if (aIVirtualCard != null)
|
||||
{
|
||||
targetList = AIParamQuery.AddElementToList(aIVirtualCard, targetList);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetBoostCount(AIVirtualCard tagOwner, List<int> playPtn, AIVirtualField field, AISituationInfo situation)
|
||||
{
|
||||
return (int)_boostCount.EvalArg(tagOwner, playPtn, field, situation);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user