feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
This commit is contained in:
@@ -0,0 +1,105 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Wizard;
|
||||
|
||||
public class AITokenIdHolderCandidateRangeInformation
|
||||
{
|
||||
private enum CandidateRange
|
||||
{
|
||||
AllReferableCards,
|
||||
DestroyedCards,
|
||||
DestroyedInCurrentTurn
|
||||
}
|
||||
|
||||
private AIScriptTokenArgType _side;
|
||||
|
||||
private CandidateRange _range;
|
||||
|
||||
public AITokenIdHolderCandidateRangeInformation(List<AIScriptTokenBase> filters)
|
||||
{
|
||||
_side = AIScriptTokenArgType.ALLY;
|
||||
_range = CandidateRange.AllReferableCards;
|
||||
InitializeFromFilters(filters);
|
||||
}
|
||||
|
||||
private AITokenIdHolderCandidateRangeInformation(AIScriptTokenArgType side, CandidateRange range)
|
||||
{
|
||||
_side = side;
|
||||
_range = range;
|
||||
}
|
||||
|
||||
public static AITokenIdHolderCandidateRangeInformation CreateReanimateRangeInformation(AIScriptTokenArgType side)
|
||||
{
|
||||
return new AITokenIdHolderCandidateRangeInformation(side, CandidateRange.DestroyedCards);
|
||||
}
|
||||
|
||||
private void InitializeFromFilters(List<AIScriptTokenBase> filters)
|
||||
{
|
||||
if (filters == null || filters.Count <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
for (int num = filters.Count - 1; num >= 0; num--)
|
||||
{
|
||||
if (filters[num] is AIScriptArgumentToken aIScriptArgumentToken)
|
||||
{
|
||||
bool flag = true;
|
||||
switch (aIScriptArgumentToken.ArgumentType)
|
||||
{
|
||||
case AIScriptTokenArgType.ALLY:
|
||||
case AIScriptTokenArgType.OPPONENT:
|
||||
_side = aIScriptArgumentToken.ArgumentType;
|
||||
break;
|
||||
case AIScriptTokenArgType.DESTROYED_CARD:
|
||||
_range = CandidateRange.DestroyedCards;
|
||||
break;
|
||||
case AIScriptTokenArgType.DESTROYED_IN_CURRENT_TURN:
|
||||
_range = CandidateRange.DestroyedInCurrentTurn;
|
||||
break;
|
||||
default:
|
||||
flag = false;
|
||||
break;
|
||||
}
|
||||
if (flag)
|
||||
{
|
||||
filters.RemoveAt(num);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public List<AIVirtualCard> GetTokenIdHolderRange(AIVirtualField field)
|
||||
{
|
||||
return _range switch
|
||||
{
|
||||
CandidateRange.DestroyedCards => GetDestroyedCards(field),
|
||||
CandidateRange.DestroyedInCurrentTurn => GetDestroyedCardsInCurrentTurn(field),
|
||||
_ => field.CardListSet.AllReferableCards,
|
||||
};
|
||||
}
|
||||
|
||||
private List<AIVirtualCard> GetDestroyedCards(AIVirtualField field)
|
||||
{
|
||||
AIScriptTokenArgType side = _side;
|
||||
if (side != AIScriptTokenArgType.ALLY && side == AIScriptTokenArgType.OPPONENT)
|
||||
{
|
||||
return field.CardListSet.EnemyDestroyedCards;
|
||||
}
|
||||
return field.CardListSet.AllyDestroyedCards;
|
||||
}
|
||||
|
||||
private List<AIVirtualCard> GetDestroyedCardsInCurrentTurn(AIVirtualField field)
|
||||
{
|
||||
List<AIVirtualCard> destroyedCards = GetDestroyedCards(field);
|
||||
List<AIVirtualCard> list = new List<AIVirtualCard>();
|
||||
for (int i = 0; i < destroyedCards.Count; i++)
|
||||
{
|
||||
AIVirtualCard aIVirtualCard = destroyedCards[i];
|
||||
if (aIVirtualCard.DeadTurn)
|
||||
{
|
||||
list.Add(aIVirtualCard);
|
||||
}
|
||||
}
|
||||
return list;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user