feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
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59
SVSim.BattleEngine/Engine/Wizard/AILastwordMetamorphose.cs
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59
SVSim.BattleEngine/Engine/Wizard/AILastwordMetamorphose.cs
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using System.Collections.Generic;
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namespace Wizard;
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public class AILastwordMetamorphose : AIFiltersAndSelectTypeArgument
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{
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private readonly int METAMORPHOSE_ID_ARG_OFFSET = 1;
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public AIScriptTokenArgType SideType { get; protected set; }
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public AIPolishConvertedExpression MetamorphoseID { get; private set; }
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protected override int SELECT_TYPE_OFFSET => 2;
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public AILastwordMetamorphose(string text)
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: base(text)
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{
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}
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protected override void InitExpressions(string text)
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{
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base.InitExpressions(text);
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MetamorphoseID = _exprList[_exprList.Count - METAMORPHOSE_ID_ARG_OFFSET];
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AIPolishConvertedExpression arg = _exprList[0];
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AIScriptTokenArgType dstTokenARgType = AIScriptTokenArgType.NONE;
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if (IsSideTokenArgType(arg, out dstTokenARgType))
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{
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SideType = dstTokenARgType;
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}
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}
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public override void Execute(AIVirtualCard tagOwner, AIVirtualField field, List<int> playPtn, AISituationInfo situation = null)
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{
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base.Execute(tagOwner, field, playPtn, situation);
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List<AIVirtualCard> targetsFromField = GetTargetsFromField(tagOwner, field, playPtn, situation);
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if (targetsFromField != null && targetsFromField.Count > 0)
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{
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int metamorphoseId = MetamorphoseID.EvalID();
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if (base.SelectType == AIScriptTokenArgType.ALL_SELECT)
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{
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AIMetamorphoseSimulationUtility.MetamorphoseAll(field, targetsFromField, metamorphoseId, tagOwner, situation);
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}
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else if (base.SelectType == AIScriptTokenArgType.RANDOM_SELECT)
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{
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AIMetamorphoseSimulationUtility.MetamorphoseRandom(field, targetsFromField, metamorphoseId, tagOwner, playPtn, situation);
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}
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}
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}
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protected override List<AIVirtualCard> GetCandidateRange(AIVirtualField field)
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{
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return field.CardListSet.BothInplayCards;
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}
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protected override AITokenIdCollection CreateRegisterTokenPoolInfo(AIVirtualCard owner, List<int> idList)
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{
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return AISummonTokenUtility.CreateTokenIdCollectionFromIdList(owner, SideType, idList, AITokenType.Default);
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}
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}
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