feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
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53
SVSim.BattleEngine/Engine/SpecialCrystalInfo.cs
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53
SVSim.BattleEngine/Engine/SpecialCrystalInfo.cs
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using LitJson;
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using Wizard;
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public class SpecialCrystalInfo
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{
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public string ProductId { get; private set; }
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public int AvailablePurchaseCount { get; private set; }
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public RemainTime RemainTime { get; private set; }
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public string DialogTitle { get; private set; }
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public string DialogBGImageFileName { get; private set; }
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public bool EnableExtraResult { get; private set; }
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public int ExtraResultPurchaseCount { get; private set; }
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public string ExtraResultDialogBGImageFileName { get; private set; }
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public string ResultDialogNextSceneClick { get; private set; }
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public string ResultDialogNextSceneStatus { get; private set; }
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public string Status { get; private set; }
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public SpecialCrystalInfo(JsonData json, JsonData responseData)
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{
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ProductId = json["product_id"].ToString();
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AvailablePurchaseCount = json["available_purchase_num"].ToInt();
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RemainTime = new RemainTime(json["end_time"].ToString(), responseData["data_headers"]["servertime"].ToDouble());
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DialogTitle = json["dialog_top_title"].ToString();
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DialogBGImageFileName = json["dialog_top_img"].ToString();
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Status = json["status_id"].ToString();
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if (json.Keys.Contains("ex_dialog_img"))
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{
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EnableExtraResult = true;
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ExtraResultPurchaseCount = json["ex_dialog_condtion_available_purchase_num"].ToInt();
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ExtraResultDialogBGImageFileName = json["ex_dialog_img"].ToString();
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ResultDialogNextSceneClick = json["ex_dialog_click"].ToString();
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ResultDialogNextSceneStatus = json["ex_dialog_status"].ToString();
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}
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else
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{
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EnableExtraResult = false;
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ExtraResultPurchaseCount = -1;
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ExtraResultDialogBGImageFileName = string.Empty;
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ResultDialogNextSceneClick = string.Empty;
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ResultDialogNextSceneStatus = string.Empty;
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}
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}
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}
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