feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
This commit is contained in:
580
SVSim.BattleEngine/Engine/MyPageItemHome.cs
Normal file
580
SVSim.BattleEngine/Engine/MyPageItemHome.cs
Normal file
@@ -0,0 +1,580 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Cute;
|
||||
using UnityEngine;
|
||||
using Wizard;
|
||||
|
||||
public class MyPageItemHome : MyPageItem
|
||||
{
|
||||
private enum Notification
|
||||
{
|
||||
Info,
|
||||
Max
|
||||
}
|
||||
|
||||
private const string TEXTURE_ROOM_CAMPAIGN = "campaign_banner_mypage";
|
||||
|
||||
public static readonly Vector3 TUTORIAL_OFFSET_FOOTER = new Vector3(0f, 19f, 0f);
|
||||
|
||||
[SerializeField]
|
||||
private GameObject _bannerPrefab;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject _subBannerPrefab;
|
||||
|
||||
private GameObject _bannerObject;
|
||||
|
||||
private GameObject _subBannerObject;
|
||||
|
||||
private MyPageBanner _banner;
|
||||
|
||||
private MyPageSubBanner _subBanner;
|
||||
|
||||
[SerializeField]
|
||||
private UIButton _giftButton;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject _giftNumberRoot;
|
||||
|
||||
[SerializeField]
|
||||
private UILabel _giftNumber;
|
||||
|
||||
private int _giftCount;
|
||||
|
||||
[SerializeField]
|
||||
private UIButton _missionButton;
|
||||
|
||||
[SerializeField]
|
||||
private UILabel _missionNumberLabel;
|
||||
|
||||
[SerializeField]
|
||||
private UIButton _guildButton;
|
||||
|
||||
[SerializeField]
|
||||
private UILabel _guildNotificationLabel;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject _cardDetailObj;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject _contentsRoot;
|
||||
|
||||
[SerializeField]
|
||||
private UIButton _battlePassButton;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject _homeDialogPrefab;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject[] _customMyPageHideList;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject[] _customMyPageOnlyList;
|
||||
|
||||
[SerializeField]
|
||||
private UIButton _bgCustomButton;
|
||||
|
||||
[SerializeField]
|
||||
private UIButton _hideUIButton;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject[] _hideUIList;
|
||||
|
||||
[SerializeField]
|
||||
private UIButton _restoreUIButton;
|
||||
|
||||
private MyPageHomeStatic _homeStatic;
|
||||
|
||||
private const int GIFT_MAX_COUNT = 99;
|
||||
|
||||
public const int MISSION_MAX_COUNT = 99;
|
||||
|
||||
private bool _isFinishInitialize;
|
||||
|
||||
private int _notificationMask;
|
||||
|
||||
public GameObject ContentsRoot => _contentsRoot;
|
||||
|
||||
public bool IsCustomMyPage => Data.MyPage.data.BGInfo.BGType != MyPageDetail.BGType.Deck;
|
||||
|
||||
public void SetHomeStatic(MyPageHomeStatic homeDeck)
|
||||
{
|
||||
_homeStatic = homeDeck;
|
||||
CreateBanner();
|
||||
}
|
||||
|
||||
public override void Initialize(MyPageMenu parent)
|
||||
{
|
||||
base.Initialize(parent);
|
||||
_giftButton.onClick.Add(new EventDelegate(delegate
|
||||
{
|
||||
OnPushGiftButton();
|
||||
}));
|
||||
_missionButton.onClick.Add(new EventDelegate(delegate
|
||||
{
|
||||
OnPushMissionButton();
|
||||
}));
|
||||
_guildButton.onClick.Add(new EventDelegate(delegate
|
||||
{
|
||||
OnPushGuildButton();
|
||||
}));
|
||||
_battlePassButton.onClick.Add(new EventDelegate(delegate
|
||||
{
|
||||
OnPushBattlePassButton();
|
||||
}));
|
||||
_bgCustomButton.onClick.Add(new EventDelegate(delegate
|
||||
{
|
||||
OnPushBGCustomButton();
|
||||
}));
|
||||
_hideUIButton.onClick.Add(new EventDelegate(delegate
|
||||
{
|
||||
OnPushHideUIButton();
|
||||
}));
|
||||
_restoreUIButton.onClick.Add(new EventDelegate(delegate
|
||||
{
|
||||
OnPushRestoreUIButton();
|
||||
}));
|
||||
_guildNotificationLabel.gameObject.SetActive(value: false);
|
||||
}
|
||||
|
||||
public override void OnMyPageInfoReceive()
|
||||
{
|
||||
base.OnMyPageInfoReceive();
|
||||
_bannerObject.GetComponent<MyPageBanner>().CreateMyPageBanner();
|
||||
_subBanner.CreateMyPageBanner();
|
||||
UpdateGuildNotification();
|
||||
UpdateMissionNumber();
|
||||
_giftCount = Data.MyPage.data.unread_mail_count;
|
||||
SetUnreadGiftCount(_giftCount);
|
||||
UIManager.GetInstance().StartCoroutine(WaitForTreasureBoxCpRewardDialogClosed(delegate
|
||||
{
|
||||
CheckNotify(delegate
|
||||
{
|
||||
CheckHomeDialog();
|
||||
});
|
||||
}));
|
||||
UpdateMaintenance();
|
||||
}
|
||||
|
||||
private IEnumerator WaitForTreasureBoxCpRewardDialogClosed(Action onFinish)
|
||||
{
|
||||
while (!base.Parent._treasureBoxCpRewardDialogClosed)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
onFinish.Call();
|
||||
}
|
||||
|
||||
public override void Show(bool skipCardAnimation = false)
|
||||
{
|
||||
base.Show(skipCardAnimation);
|
||||
_contentsRoot.SetActive(value: true);
|
||||
if (!IsCustomMyPage)
|
||||
{
|
||||
_homeStatic.Show();
|
||||
}
|
||||
_hideUIButton.gameObject.SetActive(IsCustomMyPage);
|
||||
_restoreUIButton.gameObject.SetActive(value: false);
|
||||
_bannerObject.SetActive(!base.Parent.IsFirstGuid);
|
||||
_subBannerObject.SetActive(!base.Parent.IsFirstGuid);
|
||||
_bgCustomButton.gameObject.SetActive(Data.Load.data.AcquiredMyPageBGList.Count > 0);
|
||||
UpdateMaintenance();
|
||||
CheckShopTutorial();
|
||||
OnUpdateCustomMyPageEnable(isHomeActive: true);
|
||||
}
|
||||
|
||||
public void OnUpdateCustomMyPageEnable(bool isHomeActive)
|
||||
{
|
||||
_hideUIButton.gameObject.SetActive(IsCustomMyPage);
|
||||
if (isHomeActive && IsCustomMyPage)
|
||||
{
|
||||
_banner.Show();
|
||||
_subBanner.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
CommonBackGround.Instance.EffectVisible = true;
|
||||
}
|
||||
GameObject[] customMyPageHideList = _customMyPageHideList;
|
||||
foreach (GameObject gameObject in customMyPageHideList)
|
||||
{
|
||||
if (gameObject != null)
|
||||
{
|
||||
gameObject.SetActive(!IsCustomMyPage);
|
||||
}
|
||||
}
|
||||
customMyPageHideList = _customMyPageOnlyList;
|
||||
foreach (GameObject gameObject2 in customMyPageHideList)
|
||||
{
|
||||
if (gameObject2 != null)
|
||||
{
|
||||
gameObject2.SetActive(IsCustomMyPage);
|
||||
}
|
||||
}
|
||||
if (_homeStatic != null && _homeStatic.CardLoadFinish)
|
||||
{
|
||||
_homeStatic.SetActive(!IsCustomMyPage && isHomeActive);
|
||||
}
|
||||
if (!(base.Parent.CustomBGControl != null))
|
||||
{
|
||||
return;
|
||||
}
|
||||
base.Parent.CustomBGControl.SetEnable(IsCustomMyPage && isHomeActive);
|
||||
if (!(IsCustomMyPage && isHomeActive))
|
||||
{
|
||||
return;
|
||||
}
|
||||
base.Parent.CustomBGControl.Show(delegate
|
||||
{
|
||||
if (isHomeActive && IsCustomMyPage)
|
||||
{
|
||||
CommonBackGround.Instance.EffectVisible = false;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void CheckShopTutorial()
|
||||
{
|
||||
if (Data.Load.data._userTutorial.TutorialStep == 41)
|
||||
{
|
||||
DialogBase dialogBase = MyPageMenu.CreateDialogForTutorial();
|
||||
dialogBase.SetText(Data.SystemText.Get("Tutorial_0012"));
|
||||
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
|
||||
base.Parent.SetGuideToOkOnlyDialog(dialogBase);
|
||||
UIManager.SetObjectToGrey(_giftButton.gameObject, b: true);
|
||||
UIManager.SetObjectToGrey(_missionButton.gameObject, b: true);
|
||||
UIManager.SetObjectToGrey(_guildButton.gameObject, b: true);
|
||||
UIManager.SetObjectToGrey(_battlePassButton.gameObject, b: true);
|
||||
UIManager.SetObjectToGrey(_bgCustomButton.gameObject, b: true);
|
||||
_homeStatic.SetTutorialMode();
|
||||
dialogBase.OnClose = delegate
|
||||
{
|
||||
Footer footer = UIManager.GetInstance()._Footer;
|
||||
base.Parent.SetGuideEffect(footer._underButtons[5].transform, TUTORIAL_OFFSET_FOOTER, 180f);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
public override void Hide()
|
||||
{
|
||||
base.Hide();
|
||||
_homeStatic.Hide();
|
||||
base.gameObject.SetActive(value: true);
|
||||
_contentsRoot.SetActive(value: false);
|
||||
}
|
||||
|
||||
private void UpdateMaintenance()
|
||||
{
|
||||
if (!base.Parent.IsFirstGuid)
|
||||
{
|
||||
bool b = Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.GIFT_MAINTENANCE);
|
||||
bool b2 = Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.MISSION_MAINTENANCE);
|
||||
bool b3 = Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.GUILD_MAINTENANCE);
|
||||
UIManager.SetObjectToGrey(_giftButton.gameObject, b);
|
||||
UIManager.SetObjectToGrey(_missionButton.gameObject, b2);
|
||||
UIManager.SetObjectToGrey(_guildButton.gameObject, b3);
|
||||
bool flag = Data.MaintenanceCodeList.Contains(NetworkDefine.MAINTENANCE_TYPE.BATTLE_PASS);
|
||||
bool flag2 = !Data.IsBattlePassPeriod;
|
||||
UIManager.SetObjectToGrey(_battlePassButton.gameObject, flag || flag2);
|
||||
}
|
||||
}
|
||||
|
||||
public void OnReadGift()
|
||||
{
|
||||
_giftCount--;
|
||||
SetUnreadGiftCount(_giftCount);
|
||||
}
|
||||
|
||||
private void CheckNotify(Action onFinish)
|
||||
{
|
||||
if (!_contentsRoot.activeSelf || Data.Load.data._userTutorial.TutorialStep != 100)
|
||||
{
|
||||
return;
|
||||
}
|
||||
DateTime last_announce_time = Data.MyPage.data.last_announce_time;
|
||||
if (last_announce_time > GameMgr.GetIns().AnnounceTime)
|
||||
{
|
||||
GameMgr.GetIns().AnnounceTime = last_announce_time;
|
||||
_notificationMask |= 1;
|
||||
if (_notificationMask != 0)
|
||||
{
|
||||
StartCoroutine(ShowNextNotification(onFinish));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
onFinish.Call();
|
||||
}
|
||||
}
|
||||
|
||||
private void CheckHomeDialog()
|
||||
{
|
||||
MyPageHomeDialogData myPageHomeDialogData = Data.MyPage.data.MyPageHomeDialogData;
|
||||
if (myPageHomeDialogData.IsEnable)
|
||||
{
|
||||
MyPageHomeDialog.Create(_homeDialogPrefab, myPageHomeDialogData, null);
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerator ShowNextNotification(Action onFinish)
|
||||
{
|
||||
while (UIManager.GetInstance().isFading() || UIManager.GetInstance().isOpenDialog())
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
if (_notificationMask == 0)
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
int i;
|
||||
for (i = 0; (_notificationMask & (1 << i)) == 0; i++)
|
||||
{
|
||||
}
|
||||
_notificationMask ^= 1 << i;
|
||||
DialogBase dialogBase = null;
|
||||
if (1 == 0)
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
if (_notificationMask != 0 && dialogBase != null)
|
||||
{
|
||||
dialogBase.OnClose = delegate
|
||||
{
|
||||
StartCoroutine(ShowNextNotification(onFinish));
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
onFinish.Call();
|
||||
}
|
||||
}
|
||||
|
||||
public void OnMyPageFadeOpen(bool isHomeActive)
|
||||
{
|
||||
OnUpdateCustomMyPageEnable(isHomeActive);
|
||||
_restoreUIButton.gameObject.SetActive(value: false);
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (!_isFinishInitialize && _homeStatic.CardLoadFinish)
|
||||
{
|
||||
_isFinishInitialize = true;
|
||||
GameObject obj = _giftButton.gameObject.transform.parent.gameObject;
|
||||
bool activeSelf = obj.activeSelf;
|
||||
obj.SetActive(value: false);
|
||||
obj.SetActive(value: true);
|
||||
obj.SetActive(activeSelf);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnPushGiftButton()
|
||||
{
|
||||
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
|
||||
MailTopTask mailTopTask = GameMgr.GetIns().GetMailTopTask();
|
||||
mailTopTask.SetParameter(Data.Load.data._userTutorial.TutorialStep != 100);
|
||||
StartCoroutine(Toolbox.NetworkManager.Connect(mailTopTask, OnRequestGift));
|
||||
}
|
||||
|
||||
private void OnRequestGift(NetworkTask.ResultCode error)
|
||||
{
|
||||
UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.Mail);
|
||||
}
|
||||
|
||||
private void OnPushMissionButton()
|
||||
{
|
||||
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
|
||||
MissionInfoTask missionInfoTask = GameMgr.GetIns().GetMissionInfoTask();
|
||||
missionInfoTask.SetParameter();
|
||||
StartCoroutine(Toolbox.NetworkManager.Connect(missionInfoTask, OpenMission));
|
||||
}
|
||||
|
||||
private void OpenMission(NetworkTask.ResultCode error)
|
||||
{
|
||||
UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.Mission);
|
||||
}
|
||||
|
||||
public void UpdateMissionNumber()
|
||||
{
|
||||
if (!(_missionNumberLabel.gameObject == null))
|
||||
{
|
||||
int unreceived_mission_reward_count = Data.MyPage.data.unreceived_mission_reward_count;
|
||||
_missionNumberLabel.gameObject.SetActive(unreceived_mission_reward_count > 0);
|
||||
_missionNumberLabel.text = unreceived_mission_reward_count.ToString();
|
||||
if (unreceived_mission_reward_count > 99)
|
||||
{
|
||||
_missionNumberLabel.text = 99 + "+";
|
||||
}
|
||||
else
|
||||
{
|
||||
_missionNumberLabel.text = unreceived_mission_reward_count.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnPushBattlePassButton()
|
||||
{
|
||||
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
|
||||
UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.BattlePass);
|
||||
}
|
||||
|
||||
private void OnPushBGCustomButton()
|
||||
{
|
||||
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
|
||||
MyPageBGCustomDialog.Create(OnDecideMyPageBG);
|
||||
}
|
||||
|
||||
private void OnPushHideUIButton()
|
||||
{
|
||||
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
|
||||
ToggleUIVisible(visible: false);
|
||||
}
|
||||
|
||||
private void OnPushRestoreUIButton()
|
||||
{
|
||||
ToggleUIVisible(visible: true);
|
||||
}
|
||||
|
||||
private void ToggleUIVisible(bool visible)
|
||||
{
|
||||
GameObject[] hideUIList = _hideUIList;
|
||||
foreach (GameObject gameObject in hideUIList)
|
||||
{
|
||||
if (gameObject != null)
|
||||
{
|
||||
gameObject.SetActive(visible);
|
||||
}
|
||||
}
|
||||
base.Parent.TopBar.gameObject.SetActive(visible);
|
||||
UIManager.GetInstance()._Footer.ShowFooterMenu(visible);
|
||||
_restoreUIButton.gameObject.SetActive(!visible);
|
||||
}
|
||||
|
||||
public void OnDecideMyPageBG(MyPageDetail.BGType bgType, string selectId, List<string> randomIdList)
|
||||
{
|
||||
if (bgType == MyPageDetail.BGType.RandomBG)
|
||||
{
|
||||
selectId = DecideRandomBG(randomIdList);
|
||||
}
|
||||
base.Parent.ChangeMyPageBG(bgType, selectId);
|
||||
}
|
||||
|
||||
public static string DecideRandomBG(List<string> randomIdList)
|
||||
{
|
||||
System.Random random = new System.Random();
|
||||
return randomIdList[random.Next(0, randomIdList.Count)];
|
||||
}
|
||||
|
||||
public void ShowBanner()
|
||||
{
|
||||
if (Data.Load.data._userTutorial.TutorialStep == 100)
|
||||
{
|
||||
_banner.Show();
|
||||
_subBanner.Show();
|
||||
}
|
||||
}
|
||||
|
||||
public void HideBanner()
|
||||
{
|
||||
_banner.Hide();
|
||||
_subBanner.Hide();
|
||||
}
|
||||
|
||||
private void CreateBanner()
|
||||
{
|
||||
_bannerObject = NGUITools.AddChild(_contentsRoot, _bannerPrefab);
|
||||
_banner = _bannerObject.GetComponent<MyPageBanner>();
|
||||
_homeStatic.Initialize();
|
||||
_subBannerObject = NGUITools.AddChild(_contentsRoot, _subBannerPrefab);
|
||||
_subBanner = _subBannerObject.GetComponent<MyPageSubBanner>();
|
||||
_banner._isFirstTips = false;
|
||||
_subBanner._isFirstTips = false;
|
||||
}
|
||||
|
||||
private void OnPushGuildButton()
|
||||
{
|
||||
GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
|
||||
UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.Guild);
|
||||
}
|
||||
|
||||
private void UpdateGuildNotification()
|
||||
{
|
||||
_guildNotificationLabel.gameObject?.SetActive(IsGuildNotification());
|
||||
}
|
||||
|
||||
private bool IsGuildNotification()
|
||||
{
|
||||
GuildNotification guildNotification = Data.MyPageNotifications.data.GuildNotification;
|
||||
if (!guildNotification.GuildId.HasValue)
|
||||
{
|
||||
return guildNotification.IsInvited;
|
||||
}
|
||||
if (guildNotification.GuildId.Value != PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.JOINING_GUILD_ID))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
if (guildNotification.GuildRoomMessageId.HasValue && guildNotification.GuildRoomMessageId.Value > PlayerPrefsWrapper.GetValue(PlayerPrefsWrapper.READ_LATEST_GUILD_CHAT_MESSAGE_ID))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
if (guildNotification.IsJoinRequest)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void SetFirstTips()
|
||||
{
|
||||
_banner._isFirstTips = true;
|
||||
_banner.SetActive(inActive: false);
|
||||
_subBanner._isFirstTips = true;
|
||||
_subBanner.SetActive(inActive: false);
|
||||
_homeStatic.SetTutorialMode();
|
||||
}
|
||||
|
||||
public void SetGuideEffectToGiftButton()
|
||||
{
|
||||
base.Parent.SetGuideEffect(_giftButton.transform, new Vector3(-14f, 0f, 0f), -90f);
|
||||
}
|
||||
|
||||
public void SetGiftReceiveTutorialMode()
|
||||
{
|
||||
UIManager.SetObjectToGrey(_missionButton.gameObject, b: true);
|
||||
UIManager.SetObjectToGrey(_guildButton.gameObject, b: true);
|
||||
UIManager.SetObjectToGrey(_battlePassButton.gameObject, b: true);
|
||||
UIManager.SetObjectToGrey(_bgCustomButton.gameObject, b: true);
|
||||
}
|
||||
|
||||
public void FinishFirstTips()
|
||||
{
|
||||
UIManager.SetObjectToGrey(_giftButton.gameObject, b: false);
|
||||
UIManager.SetObjectToGrey(_missionButton.gameObject, b: false);
|
||||
UIManager.SetObjectToGrey(_guildButton.gameObject, b: false);
|
||||
UIManager.SetObjectToGrey(_battlePassButton.gameObject, b: false);
|
||||
UIManager.SetObjectToGrey(_bgCustomButton.gameObject, b: false);
|
||||
_homeStatic.FinishFirstTips();
|
||||
}
|
||||
|
||||
public void SetUnreadGiftCount(int count)
|
||||
{
|
||||
if (!(_giftNumberRoot.gameObject == null))
|
||||
{
|
||||
_giftNumberRoot.gameObject.SetActive(count > 0);
|
||||
if (count > 99)
|
||||
{
|
||||
_giftNumber.text = 99 + "+";
|
||||
}
|
||||
else
|
||||
{
|
||||
_giftNumber.text = count.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void HideAndRepositionSubBanner(string click)
|
||||
{
|
||||
_subBanner.HideAndRepositionBanner(click);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user