feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
This commit is contained in:
371
SVSim.BattleEngine/Engine/MyPageItemCard.cs
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371
SVSim.BattleEngine/Engine/MyPageItemCard.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using Cute;
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using UnityEngine;
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using Wizard;
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public class MyPageItemCard : MyPageItem
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{
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private enum DeckMenuType
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{
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Default,
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WithDeckIntroduction,
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CrossoverWithDeckIntroduction
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}
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private readonly int DECK_MENU_TOP_BUTTON_POSITION_Y_PREROTATION = 145;
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private readonly int DECK_MENU_TOP_BUTTON_POSITION_Y = 49;
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[SerializeField]
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private UIButton _deckButton;
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[SerializeField]
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private UIButton _cardListButton;
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[SerializeField]
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private GameObject _deckEditMenuRoot;
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[SerializeField]
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private GameObject[] _deckEditMenuTypeRoots;
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[SerializeField]
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private UIButton[] _deckUnlimitedButtons;
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[SerializeField]
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private UIButton[] _deckRotationButtons;
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[SerializeField]
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private UILabel[] _rotationPeriodLabel;
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[SerializeField]
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private UIButton _deckPreRotationButton;
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[SerializeField]
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private UIButton _deckCrossoverButton;
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[SerializeField]
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private UIButton _deckMyRotationButton;
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[SerializeField]
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private UIButton[] _deckIntroductionButtons;
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[SerializeField]
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private GameObject _deckIntroductionPrefab;
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[SerializeField]
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private Transform[] _firstTipsPositions;
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[SerializeField]
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private UILabel _preReleaseTimeLimitLabel;
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private Effect _firstTipsEffect;
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private List<string> _loadAssetList = new List<string>();
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private bool _tipsCrystalChanged;
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private DeckMenuType _deckMenuType;
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private const int CARD_INDEX_DECK = 0;
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private const int CARD_INDEX_CARD_LIST = 1;
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public override void Initialize(MyPageMenu parent)
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{
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base.Initialize(parent);
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UIButton[] deckUnlimitedButtons = _deckUnlimitedButtons;
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for (int i = 0; i < deckUnlimitedButtons.Length; i++)
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{
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deckUnlimitedButtons[i].onClick.Add(new EventDelegate(OnPushDeckEditUnlimited));
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}
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deckUnlimitedButtons = _deckRotationButtons;
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for (int i = 0; i < deckUnlimitedButtons.Length; i++)
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{
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deckUnlimitedButtons[i].onClick.Add(new EventDelegate(OnPushDeckEditRotation));
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}
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deckUnlimitedButtons = _deckIntroductionButtons;
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for (int i = 0; i < deckUnlimitedButtons.Length; i++)
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{
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deckUnlimitedButtons[i].onClick.Add(new EventDelegate(OnPushDeckIntroduction));
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}
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_deckPreRotationButton.onClick.Add(new EventDelegate(OnClickDeckEditPreRotation));
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_deckCrossoverButton.onClick.Add(new EventDelegate(OnClickDeckEditCrossover));
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_deckMyRotationButton.onClick.Add(new EventDelegate(OnClickDeckEditMyRotation));
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InitializeRotationPeriodLabel();
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SaveDefaultPosition(_deckEditMenuRoot);
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}
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public override void Show(bool skipCardAnimation = false)
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{
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base.Show(skipCardAnimation);
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_deckEditMenuRoot.SetActive(value: false);
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_deckCrossoverButton.gameObject.SetActive(IsEnableSpecialFormat(Format.Crossover));
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_deckMyRotationButton.gameObject.SetActive(IsEnableSpecialFormat(Format.MyRotation));
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_deckMenuType = GetDeckMenuType();
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SetupDeckMenuType();
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RestoreCardPanelPosition();
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StartCardPanelAppearAnimation();
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_deckButton.onClick.Clear();
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_deckButton.onClick.Add(new EventDelegate(delegate
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{
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OnPushDeckButton();
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}));
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_cardListButton.onClick.Clear();
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_cardListButton.onClick.Add(new EventDelegate(delegate
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{
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OnPushCardListButton();
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}));
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RestoreDefaultPosition(_deckEditMenuRoot);
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switch (Prerelease.Status)
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{
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case Prerelease.eStatus.PRE_ROTATION:
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_preReleaseTimeLimitLabel.text = Data.SystemText.Get("MyPage_0048", ConvertTime.ToLocal(Prerelease.Instance.EndTime));
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break;
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case Prerelease.eStatus.DISPLAY_DECK_ONLY:
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_preReleaseTimeLimitLabel.text = Data.SystemText.Get("MyPage_0070");
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break;
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}
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if (_deckMenuType == DeckMenuType.Default)
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{
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bool flag = Prerelease.Status != Prerelease.eStatus.NONE;
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_deckPreRotationButton.gameObject.SetActive(flag);
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int num = (flag ? DECK_MENU_TOP_BUTTON_POSITION_Y_PREROTATION : DECK_MENU_TOP_BUTTON_POSITION_Y);
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UIButton[] deckRotationButtons = _deckRotationButtons;
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foreach (UIButton obj in deckRotationButtons)
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{
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Vector3 localPosition = obj.transform.localPosition;
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obj.transform.localPosition = new Vector3(localPosition.x, num, localPosition.z);
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}
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}
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UIManager.GetInstance().CheckFirstTips(FirstTips.TipsType.Card);
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}
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private void InitializeRotationPeriodLabel()
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{
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string shortName = Data.Master.CardSetNameMgr.Get(Data.Load.data.RotationFirstCardPackId.ToString()).ShortName;
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string shortName2 = Data.Master.CardSetNameMgr.Get(Data.Load.data.RotationLatestCardPackId.ToString()).ShortName;
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int num = Data.Load.data.RotationFirstCardPackId - 10000;
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int num2 = Data.Load.data.RotationLatestCardPackId - 10000;
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string text = Data.SystemText.Get("MyPage_0115", shortName, shortName2, num.ToString(), num2.ToString());
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UILabel[] rotationPeriodLabel = _rotationPeriodLabel;
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for (int i = 0; i < rotationPeriodLabel.Length; i++)
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{
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rotationPeriodLabel[i].text = text;
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}
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}
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private void OnDisable()
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{
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if (_firstTipsEffect != null)
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{
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_firstTipsEffect.Stop();
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}
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if (_tipsCrystalChanged)
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{
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_tipsCrystalChanged = false;
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}
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}
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private void OnPushDeckButton()
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{
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if (base.IsCardMoving)
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{
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return;
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}
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_deckMenuType = GetDeckMenuType();
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SetupDeckMenuType();
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base.Parent.SetDefaultBackButtonHandler();
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base.CardAnimation.OnClicked(0);
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ShowDeckMenu();
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if (PlayerPrefsWrapper.GetBool(PlayerPrefsWrapper.FIRST_TIPS_AFTER_ROTATION_USER_FLAG))
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{
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if (FirstTips.IsFirstTipsOpen(FirstTips.TipsType.DeckAfterFormatUser))
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{
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FirstTips.TipsType tipsType = FirstTips.TipsType.DeckAfterFormatUser;
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FirstTips firstTips = UIManager.GetInstance().CheckFirstTips(tipsType);
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if (firstTips != null)
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{
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firstTips.IsEnableBackKeyChange = false;
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}
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UIManager.SetObjectToGrey(base.TopBar.BuyCrystalButton.gameObject, b: true);
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base.TopBar.BuyCrystalButton.isEnabled = false;
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StartCoroutine(FirstTipsCoroutine(tipsType));
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FirstTips.SaveFinishFirstTips(FirstTips.TipsType.DeckBeforeFormatUser);
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SetDeckTutorialMode(isTutorial: true);
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}
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}
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else if (FirstTips.IsFirstTipsOpen(FirstTips.TipsType.DeckBeforeFormatUser))
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{
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UIManager.GetInstance().CheckFirstTips(FirstTips.TipsType.DeckBeforeFormatUser);
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}
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_deckEditMenuRoot.SetActive(value: false);
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_deckEditMenuRoot.SetActive(value: true);
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}
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private IEnumerator FirstTipsCoroutine(FirstTips.TipsType type)
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{
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bool finishLoad = false;
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_loadAssetList.AddRange(GameMgr.GetIns().GetEffectMgr().InitCommonEffect("Json/EffectTutorialData", isBattle: true, isField: false, isBattleEffect: false, delegate
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{
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finishLoad = true;
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}));
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while (FirstTips.IsFirstTipsOpen(type))
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{
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yield return null;
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}
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while (!finishLoad)
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{
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yield return null;
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}
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DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
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dialogBase.SetTitleLabel(Data.SystemText.Get("Dia_Home_001_Title"));
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dialogBase.SetText(Data.SystemText.Get("FirstTips_0035"));
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dialogBase.SetButtonLayout(DialogBase.ButtonLayout.OkBtn);
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dialogBase.SetPanelDepth(3000);
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dialogBase.OnClose = delegate
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{
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Vector3 pos = _firstTipsPositions[(int)_deckMenuType].TransformPoint(0f, 0f, 0f);
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_firstTipsEffect = GameMgr.GetIns().GetEffectMgr().Start(EffectMgr.EffectType.CMN_TUTORIAL_TAP_1, pos, MyPageItemSoroPlay.EFFECT_ROTATION);
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_firstTipsEffect.Play(pos, MyPageItemSoroPlay.EFFECT_ROTATION);
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_firstTipsEffect.transform.parent = _firstTipsPositions[(int)_deckMenuType];
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};
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}
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private void SetDeckTutorialMode(bool isTutorial)
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{
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Footer footer = UIManager.GetInstance()._Footer;
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for (int i = 0; i < footer._underButtons.Length; i++)
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{
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footer.SetButtonEnableColorChange(i, !isTutorial);
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}
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UIButton[] deckUnlimitedButtons = _deckUnlimitedButtons;
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for (int j = 0; j < deckUnlimitedButtons.Length; j++)
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{
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UIManager.SetObjectToGrey(deckUnlimitedButtons[j].gameObject, isTutorial);
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}
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deckUnlimitedButtons = _deckIntroductionButtons;
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for (int j = 0; j < deckUnlimitedButtons.Length; j++)
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{
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UIManager.SetObjectToGrey(deckUnlimitedButtons[j].gameObject, isTutorial);
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}
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UIManager.SetObjectToGrey(_deckPreRotationButton.gameObject, isTutorial);
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UIManager.SetObjectToGrey(_deckCrossoverButton.gameObject, isTutorial);
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UIManager.SetObjectToGrey(_deckMyRotationButton.gameObject, isTutorial);
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base.TopBar.SetBackButtonEnable(!isTutorial);
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}
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private void SetupDeckMenuType()
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{
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foreach (DeckMenuType value in Enum.GetValues(typeof(DeckMenuType)))
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{
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GameObject gameObject = _deckEditMenuTypeRoots[(int)value];
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if (!(gameObject == null))
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{
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gameObject.SetActive(value == _deckMenuType);
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}
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}
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}
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private bool IsEnableSpecialFormat(Format format)
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{
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if (!DeckListUI.CheckSpecialFormatPeriod(format))
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{
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return false;
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}
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return DeckListUtility.DeckGroupDataBaseClone().Any((DeckGroup deckgroup) => deckgroup.DeckFormat == format);
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}
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private DeckMenuType GetDeckMenuType()
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{
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if (Prerelease.Status != Prerelease.eStatus.NONE)
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{
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return DeckMenuType.Default;
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}
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if (IsEnableSpecialFormat(Format.Crossover) || IsEnableSpecialFormat(Format.MyRotation))
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{
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return DeckMenuType.CrossoverWithDeckIntroduction;
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}
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if (!Data.MyPage.data._bannerList.Any((MyPageBannerBase.BannerInfo info) => info.Click == "deck_intro_rotation" || info.Click == "deck_intro_unlimited"))
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{
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return DeckMenuType.Default;
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}
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return DeckMenuType.WithDeckIntroduction;
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}
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private void OnPushCardListButton()
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{
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if (!base.IsCardMoving)
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{
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base.CardAnimation.OnClicked(1);
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UIManager.GetInstance().ChangeViewScene(UIManager.ViewScene.CardAllList);
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}
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}
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private void ShowDeckMenu()
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{
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base.IsEnableFooterCurrentMenu = true;
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base.Parent.SetBackButtonEnable();
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_deckButton.onClick.Clear();
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base.TopBar.SetTitleLabel(Data.SystemText.Get("MyPage_0014"));
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MoveCardPanelLeftPosition(_deckButton.gameObject);
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FadeOutCardPanelAndNonActive(_cardListButton.GetComponent<MyPageCardPanel>());
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_deckEditMenuRoot.SetActive(value: true);
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AppearAnimationFromRight(_deckEditMenuRoot);
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}
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private void OnPushDeckEditUnlimited()
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{
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GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
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DeckListUI.ChangeSceneToDeckList(Format.Unlimited);
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}
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private void OnPushDeckEditRotation()
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{
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GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
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DeckListUI.ChangeSceneToDeckList(Format.Rotation);
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if (_firstTipsEffect != null)
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{
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UnityEngine.Object.Destroy(_firstTipsEffect.gameObject);
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}
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}
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private void OnClickDeckEditPreRotation()
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{
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GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
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DeckListUI.ChangeSceneToDeckList(Format.PreRotation);
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}
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private void OnClickDeckEditCrossover()
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{
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GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
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DeckListUI.ChangeSceneToDeckList(Format.Crossover);
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}
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private void OnClickDeckEditMyRotation()
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{
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GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
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DeckListUI.ChangeSceneToDeckList(Format.MyRotation);
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}
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private void OnPushDeckIntroduction()
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{
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GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_BTN_DECIDE);
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DeckIntroduction.Create(_deckIntroductionPrefab, base.gameObject, -1, Format.Rotation);
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}
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public void GoToCardDeck()
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{
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ShowDeckMenu();
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}
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private void OnDestroy()
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{
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if (_loadAssetList.Count > 0)
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{
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Toolbox.ResourcesManager.RemoveAssetGroup(_loadAssetList);
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}
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}
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}
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