feat(battle-engine): full Unity/VFX/god-object shims + expanded copy closure (2570 files)
Authored Unity primitive/object-model shim, VFX layer (control-flow-preserving, InstantVfx never invokes its action -- headless suppression), god-object stubs (GameMgr/EffectMgr/UIManager with faithfully-extracted nested enums), View/UI/Touch tree, LitJson+BetterList+Tuple copied, third-party stubs. Discovered Roslyn header-error masking: fixing class-header type errors unmasks body references, so the true copy closure is ~2570 files (was 782 under masking). Errors: masked-25720 -> 268; our shim files compile clean. Remaining: ~50 residual shim/external types, 24 NGUI UI-base overrides, static-type fixes, plus likely 1-2 more unmask waves.
This commit is contained in:
318
SVSim.BattleEngine/Engine/Cute/CustomPreference.cs
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318
SVSim.BattleEngine/Engine/Cute/CustomPreference.cs
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using Wizard;
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namespace Cute;
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public class CustomPreference
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{
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public enum eSchemeType
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{
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Http,
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Https,
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File,
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Node,
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StreamingAssets
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}
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public enum PlatformType
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{
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NONE,
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APPLE,
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GOOGLE,
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DMM,
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STEAM
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}
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public enum SmallResourceStatus
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{
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NO_SELECT,
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USE_NORMAL,
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USE_SMALL
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}
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private const string fileScheme = "file:///";
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private const string httpScheme = "http://";
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private const string httpsScheme = "https://";
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private const string jarFileScheme = "jar:file://";
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private static string nodeServerScheme = "ws://";
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private const string directoryLowLevelResources = "Low/";
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private const string directoryHighLevelResources = "High/";
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private static string directoryRoot = "dl/";
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private static string _applicationServerUrl = "";
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private static string _resourceServerUrl = "";
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private static string _nodeServerUrl = "";
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private static string _deckBuilderServerUrl = "";
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public static string _localePref = "Eng";
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private static string _signaturePref = "";
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private static string _languagePref = "Eng";
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private static string _languageSoundPref = "Eng";
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private static string _assetbundleurl = "";
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private static string _manifestsuburl = "";
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private static string _soundurl = "";
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private static string _movieurl = "";
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private static string _manifestUrl = "";
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private static eSchemeType _schemeType = eSchemeType.Http;
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private static eSchemeType _schemeCDNType = eSchemeType.Http;
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private static bool _isPreferenceComplete = false;
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private static bool _isLocalAssetBundles = false;
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public static bool isPreferenceComplete
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{
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get
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{
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return _isPreferenceComplete;
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}
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set
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{
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_isPreferenceComplete = value;
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}
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}
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public static bool isLocalAssetBundles
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{
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get
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{
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return _isLocalAssetBundles;
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}
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set
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{
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_isLocalAssetBundles = value;
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}
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}
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public static bool IsNormalResource => !IsSmallResource;
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public static bool IsSmallResource => PlayerPrefsCache.Instance.GetValue(PlayerPrefsWrapper.SMALL_RESOURCE_STATUS) == 2;
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public static string GetApplicationServerURL()
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{
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return GetScheme() + _applicationServerUrl;
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}
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public static void SetApplicationServerURL(string strApplicationServer)
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{
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_applicationServerUrl = strApplicationServer;
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}
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public static string GetResourceServerURL()
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{
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return GetCDNScheme() + _resourceServerUrl;
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}
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public static void SetResourceServerURL(string strResourceServer)
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{
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_resourceServerUrl = strResourceServer;
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}
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public static string GetNodeServerURL()
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{
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return nodeServerScheme + _nodeServerUrl;
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}
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public static void SetNodeServerURL(string strNodeServer)
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{
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if (!string.IsNullOrEmpty(strNodeServer))
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{
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_nodeServerUrl = strNodeServer;
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}
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}
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public static string GetDeckBuilderServerURL()
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{
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return GetScheme() + _deckBuilderServerUrl;
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}
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public static void SetDeckBuilderServerURL(string strDeckBuilderServer)
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{
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_deckBuilderServerUrl = strDeckBuilderServer;
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}
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public static int GetPlatform()
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{
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return 4;
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}
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public static string GetAssetBundleURL()
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{
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return _assetbundleurl;
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}
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public static string GetManifestURL()
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{
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return _manifestUrl;
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}
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public static string GetSubManifestURL()
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{
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if (_isLocalAssetBundles)
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{
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_manifestsuburl = GetResourceServerURL() + Utility.GetRuntimePlatform() + "/";
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}
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else
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{
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_manifestsuburl = GetResourceServerURL() + directoryRoot + "Manifest/" + GetVersionFolderName() + GetSoundMovieLanguageFolderName() + Utility.GetRuntimePlatform() + "/";
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}
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return _manifestsuburl;
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}
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public static string GetSoundResourceURL()
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{
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return _soundurl;
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}
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public static string GetMoiveResourceURL()
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{
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return _movieurl;
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}
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public static string GetScheme()
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{
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return _schemeType switch
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{
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eSchemeType.Http => "http://",
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eSchemeType.Https => "https://",
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eSchemeType.File => "file:///",
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eSchemeType.Node => nodeServerScheme,
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eSchemeType.StreamingAssets => "file:///",
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_ => "http://",
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};
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}
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public static string GetCDNScheme()
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{
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return _schemeCDNType switch
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{
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eSchemeType.Http => "http://",
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eSchemeType.Https => "https://",
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_ => "http://",
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};
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}
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public static string GetVersionFolderName()
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{
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return Toolbox.SavedataManager.GetResourceVersion() + "/";
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}
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public static void SetScemeMode(eSchemeType schemeType)
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{
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_schemeType = schemeType;
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}
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public static void SetScemeModeCDN(eSchemeType schemeCDNType)
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{
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_schemeCDNType = schemeCDNType;
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}
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public static void SetOptionalNodeSceme()
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{
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if (PlayerPrefsWrapper.GetBool(PlayerPrefsWrapper.IS_SELECT_WSS))
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{
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SetNodeSceme("wss://");
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}
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else
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{
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SetNodeSceme("ws://");
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}
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}
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private static void SetNodeSceme(string scheme)
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{
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nodeServerScheme = scheme;
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}
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public static void SetRootFolderName(string strDir)
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{
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directoryRoot = strDir;
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}
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public static void SetTextLanguage(string strLanguage)
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{
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_languagePref = strLanguage;
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}
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public static void SetLocale(string strLocale)
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{
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_localePref = strLocale;
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}
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public static string GetLanguageFolderName()
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{
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return _languagePref + "/";
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}
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public static string GetTextLanguage()
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{
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return GetResourceLanguage();
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}
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public static string GetResourceLanguage()
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{
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return _languagePref;
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}
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public static void SetSoundLanguage(string strLanguage)
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{
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_languageSoundPref = strLanguage;
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}
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public static string GetSoundMovieLanguageFolderName()
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{
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return _languageSoundPref + "/";
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}
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public static string GetSoundMovieLanguage()
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{
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return _languageSoundPref;
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}
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public static void SetSignature(string strSignature)
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{
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_signaturePref = strSignature;
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}
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public static string GetSignaturePath()
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{
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return "/../" + _signaturePref;
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}
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public static void createResourcePath()
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{
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if (_isLocalAssetBundles)
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{
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_assetbundleurl = GetResourceServerURL() + Utility.GetRuntimePlatform() + "/";
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_manifestsuburl = GetResourceServerURL() + Utility.GetRuntimePlatform() + "/";
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}
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else
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{
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_assetbundleurl = GetResourceServerURL() + directoryRoot + "Resource/" + GetLanguageFolderName() + Utility.GetRuntimePlatform() + "/";
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string text = "Manifest/";
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_manifestsuburl = GetResourceServerURL() + directoryRoot + text + GetVersionFolderName() + GetSoundMovieLanguageFolderName() + Utility.GetRuntimePlatform() + "/";
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_manifestUrl = GetResourceServerURL() + directoryRoot + text + GetVersionFolderName() + GetLanguageFolderName() + Utility.GetRuntimePlatform() + "/";
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}
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_soundurl = GetResourceServerURL() + directoryRoot + "Sound/" + GetSoundMovieLanguageFolderName();
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_movieurl = GetResourceServerURL() + directoryRoot + "Resource/" + GetSoundMovieLanguageFolderName() + Utility.GetRuntimePlatform() + "/";
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}
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}
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