refactor(arena-tk2): FinishAsync returns RunFinishOutcome with WasFullClear signal
Introduces RunFinishOutcome — a semantic record that wraps the wire FinishResponseDto with the controller-side WasFullClear signal used to fire the challenge_full_clear mission event. The wire response isn't affected (controller unwraps the .Response field before returning to the client); RetireAsync stays returning FinishResponseDto because retire cannot full-clear. Full-clear detection compares run.WinCount against ResolveMaxBattleCountAsync rather than hard-coding 5, so a future TK2 rules-config change tracks automatically. New test covers the full-clear signal explicitly. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -9,7 +9,12 @@ public interface IArenaTwoPickService
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Task<ClassChooseResponseDto> ChooseClassAsync(long viewerId, int classId);
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Task<CardChooseResponseDto> ChooseCardAsync(long viewerId, long selectedId);
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Task<FinishResponseDto> RetireAsync(long viewerId);
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Task<FinishResponseDto> FinishAsync(long viewerId);
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/// <summary>
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/// Ends a completed TK2 run (5 battles played) and grants the reward tier for
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/// <c>run.WinCount</c>. Returns both the wire-shape rewards and a controller-side
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/// signal for mission emit (<see cref="RunFinishOutcome.WasFullClear"/>).
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/// </summary>
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Task<RunFinishOutcome> FinishAsync(long viewerId);
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Task<BattleFinishResultDto> RecordBattleResultAsync(long viewerId, bool isWin);
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}
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