feat(check): stub /check/check_time_slip_card_master_hash

Bare BaseTask call fired from DeckDecisionUI.cs:140 (Arena "View Deck"
path) and the TK2 prep screen. Client task has no Parse() override —
just checks result_code, ignores body. Prod (4 captured instances
across traffic_prod_taketwo_selections + traffic_prod_tradeables_capture)
unanimously responds with data: [].

Routing smoke added.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-05-31 13:29:27 -04:00
parent ac2f31103d
commit 8e017c9d10
3 changed files with 29 additions and 0 deletions

View File

@@ -111,6 +111,7 @@ public class RoutingSmokeTests
[TestCase("/arena_colosseum/get_fee_info")]
[TestCase("/arena/get_challenge_info")]
[TestCase("/arena/get_challenge_ranking_history")]
[TestCase("/check/check_time_slip_card_master_hash")]
public async Task Authenticated_route_resolves(string path)
{
using var factory = new TestFactory();