port(m1): wave 6h — CS0246 app types + Unity members/enums (236->210)
- Generated app types: ChapterCharaDecider, DownloadInfoGetter, DeckSelection(Confirm)DialogDisplay, SubChapterStorySectionBtn, EvolutionHideMessageVfx; nested OpeningShowCharacterPanelVfx on OpeningVfx. - EffectMgr.MoveType: full 47-value decomp enum (was 4). - MonoBehaviour.print, Debug.isDebugBuild, LayerMask.LayerToName, SystemLanguage.Chinese, RuntimePlatform.XBOX360/BlackBerryPlayer/+console values. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -64,6 +64,7 @@ namespace Wizard.Battle.View.Vfx
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public static VfxBase ShowBattleUIImmediatelyVfx(BattlePlayerBase battlePlayerBase, bool fixDirection = false, bool isNewReplay = false, bool isBanmenkun = false) => NullVfx.Create();
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public class WaitVoiceEndVfx : VfxBase { }
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public class OpeningShowCharacterPanelVfx : SequentialVfxPlayer { }
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}
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}
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