port(m1): wave 6h — CS0246 app types + Unity members/enums (236->210)

- Generated app types: ChapterCharaDecider, DownloadInfoGetter, DeckSelection(Confirm)DialogDisplay,
  SubChapterStorySectionBtn, EvolutionHideMessageVfx; nested OpeningShowCharacterPanelVfx on OpeningVfx.
- EffectMgr.MoveType: full 47-value decomp enum (was 4).
- MonoBehaviour.print, Debug.isDebugBuild, LayerMask.LayerToName,
  SystemLanguage.Chinese, RuntimePlatform.XBOX360/BlackBerryPlayer/+console values.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-06 00:15:46 -04:00
parent d4364ae4b1
commit 8bb392dcd6
7 changed files with 49 additions and 4 deletions

View File

@@ -64,6 +64,7 @@ namespace Wizard.Battle.View.Vfx
public static VfxBase ShowBattleUIImmediatelyVfx(BattlePlayerBase battlePlayerBase, bool fixDirection = false, bool isNewReplay = false, bool isBanmenkun = false) => NullVfx.Create();
public class WaitVoiceEndVfx : VfxBase { }
public class OpeningShowCharacterPanelVfx : SequentialVfxPlayer { }
}
}