port(m1): wave 6h — CS0246 app types + Unity members/enums (236->210)

- Generated app types: ChapterCharaDecider, DownloadInfoGetter, DeckSelection(Confirm)DialogDisplay,
  SubChapterStorySectionBtn, EvolutionHideMessageVfx; nested OpeningShowCharacterPanelVfx on OpeningVfx.
- EffectMgr.MoveType: full 47-value decomp enum (was 4).
- MonoBehaviour.print, Debug.isDebugBuild, LayerMask.LayerToName,
  SystemLanguage.Chinese, RuntimePlatform.XBOX360/BlackBerryPlayer/+console values.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-06 00:15:46 -04:00
parent d4364ae4b1
commit 8bb392dcd6
7 changed files with 49 additions and 4 deletions

View File

@@ -60,6 +60,7 @@ namespace Wizard.Battle.View.Vfx { public partial class EnemyDeckOutVfx : Sequen
namespace Wizard.Battle.View.Vfx { public partial class EnemyMulliganDrawVfx : OpponentMulliganDrawCardVfx { } }
namespace Wizard.Battle.View.Vfx { public partial class EnemyMulliganSwapVfx : SequentialVfxPlayer { } }
namespace Wizard.Battle.View.Vfx { public partial class EpChangeVfx : SequentialVfxPlayer { } }
namespace Wizard.Battle.Touch { public partial class EvolutionHideMessageVfx : global::Wizard.Battle.View.Vfx.SequentialVfxPlayer { } }
namespace Wizard.Battle.View.Vfx { public partial class EvolveImageChangeVfx : SequentialVfxPlayer { } }
namespace Wizard.Battle.View.Vfx { public partial class EvolveNameChangeVfx : SequentialVfxPlayer { } }
namespace Wizard.Battle.View.Vfx { public partial class EvolveUnitMaskCardInPlayVfx : VfxBase { } }
@@ -153,6 +154,7 @@ namespace Wizard.Battle.View.Vfx { public partial class StopEvolutionChoiceEffec
namespace Wizard.Battle.View.Vfx { public partial class StopEvolutionTargetFocasVfx : VfxBase { } }
namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { public partial class StoryStarter : global::Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult.ProcessingBase { } }
namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { public partial class SubChapterSelectionDialogDisplay : global::Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult.ProcessingBase { } }
namespace Wizard { public partial class SubChapterStorySectionBtn : MonoBehaviour { } }
namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { public partial class SummaryDialogDisplay : global::Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult.ProcessingBase { } }
namespace Wizard.Battle.View.Vfx { public partial class SummonCardPreperationVfx : SequentialVfxPlayer { } }
namespace Wizard.Battle.View.Vfx { public partial class SummonCardShakeCameraVfx : SequentialVfxPlayer { } }