port(m1): wave 6h — CS0246 app types + Unity members/enums (236->210)
- Generated app types: ChapterCharaDecider, DownloadInfoGetter, DeckSelection(Confirm)DialogDisplay, SubChapterStorySectionBtn, EvolutionHideMessageVfx; nested OpeningShowCharacterPanelVfx on OpeningVfx. - EffectMgr.MoveType: full 47-value decomp enum (was 4). - MonoBehaviour.print, Debug.isDebugBuild, LayerMask.LayerToName, SystemLanguage.Chinese, RuntimePlatform.XBOX360/BlackBerryPlayer/+console values. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.Touch\EvolutionHideMessageVfx.cs
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using Wizard.Battle.Resource;
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using Wizard.Battle.View.Vfx;
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namespace Wizard.Battle.Touch
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{
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public partial class EvolutionHideMessageVfx
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{
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public EvolutionHideMessageVfx(BattleManagerBase battleMgr, IBattleResourceMgr resourceMgr) { }
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}
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}
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