feat(battle-node): SocketIoFrame parse/encode for SIO2 incl. binary attachments
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12
SVSim.BattleNode/Wire/SocketIoPacketType.cs
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12
SVSim.BattleNode/Wire/SocketIoPacketType.cs
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namespace SVSim.BattleNode.Wire;
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public enum SocketIoPacketType
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{
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Connect = 0,
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Disconnect = 1,
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Event = 2,
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Ack = 3,
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Error = 4,
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BinaryEvent = 5,
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BinaryAck = 6,
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}
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