feat(battle-node): SocketIoFrame parse/encode for SIO2 incl. binary attachments

This commit is contained in:
gamer147
2026-05-31 21:39:53 -04:00
parent 6c6664f011
commit 8b1f613407
3 changed files with 271 additions and 0 deletions

View File

@@ -0,0 +1,12 @@
namespace SVSim.BattleNode.Wire;
public enum SocketIoPacketType
{
Connect = 0,
Disconnect = 1,
Event = 2,
Ack = 3,
Error = 4,
BinaryEvent = 5,
BinaryAck = 6,
}