feat(replay): add BattleContextStore for start->finish handoff

Bridges the start-time -> finish-time gap. /finish carries neither
battle_id nor opponent identity; this store holds both for the finish
handler to compose a ViewerBattleHistory row.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-10 07:38:37 -04:00
parent 0bb0f46abc
commit 869f9ce13d
4 changed files with 121 additions and 0 deletions

View File

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using SVSim.Database.Services.Replay;
namespace SVSim.UnitTests.Services;
public class InMemoryBattleContextStoreTests
{
private static BattleContext MakeCtx(long battleId = 1, int oppViewer = 0) => new(
BattleId: battleId,
BattleType: 2,
DeckFormat: 0,
TwoPickType: 0,
SelfClassId: 1,
SelfSubClassId: 0,
SelfCharaId: 1,
SelfRotationId: "0",
OpponentViewerId: oppViewer,
OpponentName: "Opponent",
OpponentClassId: 2,
OpponentSubClassId: 0,
OpponentCharaId: 1,
OpponentCountryCode: "",
OpponentEmblemId: 0,
OpponentDegreeId: 0,
OpponentRotationId: "0",
BattleStartTime: DateTime.UtcNow);
[Test]
public void Set_then_TakeFor_returns_ctx_and_clears()
{
var store = new InMemoryBattleContextStore();
var ctx = MakeCtx(battleId: 42);
store.Set(viewerId: 100, ctx);
var taken = store.TakeFor(100);
Assert.That(taken, Is.Not.Null);
Assert.That(taken!.BattleId, Is.EqualTo(42));
Assert.That(store.TakeFor(100), Is.Null, "second take must return null");
}
[Test]
public void TakeFor_missing_viewer_returns_null()
{
var store = new InMemoryBattleContextStore();
Assert.That(store.TakeFor(999), Is.Null);
}
[Test]
public void Set_overwrites_prior_context_for_same_viewer()
{
var store = new InMemoryBattleContextStore();
store.Set(viewerId: 100, MakeCtx(battleId: 1));
store.Set(viewerId: 100, MakeCtx(battleId: 2));
var taken = store.TakeFor(100);
Assert.That(taken!.BattleId, Is.EqualTo(2));
}
}