From 840ac27027b2a51397ea7e83808961bdd6744bd3 Mon Sep 17 00:00:00 2001 From: gamer147 Date: Fri, 3 Jul 2026 22:38:17 -0400 Subject: [PATCH] =?UTF-8?q?chore(engine-cleanup):=20pass-8=20phase-2=20?= =?UTF-8?q?=E2=80=94=20sync=20stub=20headers=20with=20post-cascade=20state?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- SVSim.BattleEngine/Engine/AreaSelectUI.cs | 8 ++++---- SVSim.BattleEngine/Engine/CardDetailUI.cs | 2 +- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/SVSim.BattleEngine/Engine/AreaSelectUI.cs b/SVSim.BattleEngine/Engine/AreaSelectUI.cs index 2a21cb21..24b6c1c7 100644 --- a/SVSim.BattleEngine/Engine/AreaSelectUI.cs +++ b/SVSim.BattleEngine/Engine/AreaSelectUI.cs @@ -2,10 +2,10 @@ using Wizard.Battle.Recovery; // PASS-8/Phase-2 STUB: 1,285-line client-side story/area-selection UI reduced to the // compile-time surface external callers touch. Held alive by story/area/quest navigation -// chain calling AreaSelectUI.SetRecoveryData from battle-recovery paths. Three members -// preserved (SetRecoveryData, IsUseChapterListClearedMask, GetChapterTitleStory — two -// were missed by static-ref grep because callers reach them via a typed local variable). -// See Task 2b of PASS8-PLAN.md. +// chain calling AreaSelectUI.SetRecoveryData from battle-recovery paths. One member +// preserved (SetRecoveryData); two additional members were initially in the stub — +// IsUseChapterListClearedMask and GetChapterTitleStory — but cascade round 1 auto-removed +// them when ChapterSelectButton.cs was deleted. See Task 2b of PASS8-PLAN.md. public class AreaSelectUI : UIBase { diff --git a/SVSim.BattleEngine/Engine/CardDetailUI.cs b/SVSim.BattleEngine/Engine/CardDetailUI.cs index c5d70d9c..1c76e829 100644 --- a/SVSim.BattleEngine/Engine/CardDetailUI.cs +++ b/SVSim.BattleEngine/Engine/CardDetailUI.cs @@ -5,7 +5,7 @@ using Wizard; // PASS-8/Phase-2 STUB: 2,429-line client-side card-inspection popup reduced to the // compile-time surface external callers touch. Held alive by deck editor, card // collection, gacha reveal, and shop paths referencing CardDetailUI instances. -// Seventeen members preserved (all missed by static-ref grep because callers reach them +// Twenty-one members preserved (all missed by static-ref grep because callers reach them // via typed local variables). See Task 2b of PASS8-PLAN.md. public class CardDetailUI : UIBase {