diff --git a/SVSim.BattleEngine/Engine/AreaSelectUI.cs b/SVSim.BattleEngine/Engine/AreaSelectUI.cs index 2a21cb21..24b6c1c7 100644 --- a/SVSim.BattleEngine/Engine/AreaSelectUI.cs +++ b/SVSim.BattleEngine/Engine/AreaSelectUI.cs @@ -2,10 +2,10 @@ using Wizard.Battle.Recovery; // PASS-8/Phase-2 STUB: 1,285-line client-side story/area-selection UI reduced to the // compile-time surface external callers touch. Held alive by story/area/quest navigation -// chain calling AreaSelectUI.SetRecoveryData from battle-recovery paths. Three members -// preserved (SetRecoveryData, IsUseChapterListClearedMask, GetChapterTitleStory — two -// were missed by static-ref grep because callers reach them via a typed local variable). -// See Task 2b of PASS8-PLAN.md. +// chain calling AreaSelectUI.SetRecoveryData from battle-recovery paths. One member +// preserved (SetRecoveryData); two additional members were initially in the stub — +// IsUseChapterListClearedMask and GetChapterTitleStory — but cascade round 1 auto-removed +// them when ChapterSelectButton.cs was deleted. See Task 2b of PASS8-PLAN.md. public class AreaSelectUI : UIBase { diff --git a/SVSim.BattleEngine/Engine/CardDetailUI.cs b/SVSim.BattleEngine/Engine/CardDetailUI.cs index c5d70d9c..1c76e829 100644 --- a/SVSim.BattleEngine/Engine/CardDetailUI.cs +++ b/SVSim.BattleEngine/Engine/CardDetailUI.cs @@ -5,7 +5,7 @@ using Wizard; // PASS-8/Phase-2 STUB: 2,429-line client-side card-inspection popup reduced to the // compile-time surface external callers touch. Held alive by deck editor, card // collection, gacha reveal, and shop paths referencing CardDetailUI instances. -// Seventeen members preserved (all missed by static-ref grep because callers reach them +// Twenty-one members preserved (all missed by static-ref grep because callers reach them // via typed local variables). See Task 2b of PASS8-PLAN.md. public class CardDetailUI : UIBase {