refactor(bootstrap): migrate default decks to seed file
Extracts /deck/info's default_deck_list into seeds/default-decks.json via the new extract-default-decks.ps1 PowerShell script and imports through DefaultDeckImporter. The importer carries the same orphan- card-id warning the old GlobalsImporter path emitted; production cards yield 0 orphans. WarnOrphans stays inside GlobalsImporter for now — SpotCards/ReprintedCards/UnlimitedRestrictions/LoadingExclusionCards still use it until Task 9. Part of the bootstrap seed refactor (Task 6).
This commit is contained in:
60
SVSim.Bootstrap/Importers/DefaultDeckImporter.cs
Normal file
60
SVSim.Bootstrap/Importers/DefaultDeckImporter.cs
Normal file
@@ -0,0 +1,60 @@
|
||||
using System.Text.Json;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using SVSim.Bootstrap.Models.Seed;
|
||||
using SVSim.Database;
|
||||
using SVSim.Database.Models;
|
||||
|
||||
namespace SVSim.Bootstrap.Importers;
|
||||
|
||||
/// <summary>
|
||||
/// Idempotent upsert of default decks from <c>seeds/default-decks.json</c>. Warns on orphan card
|
||||
/// references (card_id not in Cards table) but never fails — CardImporter must run first for a
|
||||
/// clean warning-free run. Rows missing from the seed are LEFT INTACT.
|
||||
/// </summary>
|
||||
public class DefaultDeckImporter
|
||||
{
|
||||
public async Task<int> ImportAsync(SVSimDbContext context, string seedDir)
|
||||
{
|
||||
var seed = SeedLoader.LoadList<DefaultDeckSeed>(Path.Combine(seedDir, "default-decks.json"));
|
||||
if (seed.Count == 0)
|
||||
{
|
||||
Console.WriteLine("[DefaultDeckImporter] No seed rows; skipping.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
var existing = await context.DefaultDecks.ToDictionaryAsync(e => e.Id);
|
||||
var knownCards = new HashSet<long>(await context.Cards.Select(c => c.Id).ToListAsync());
|
||||
int created = 0, updated = 0, orphans = 0;
|
||||
|
||||
foreach (var s in seed)
|
||||
{
|
||||
if (s.Id == 0) continue;
|
||||
var entry = existing.TryGetValue(s.Id, out var ex) ? ex : new DefaultDeckEntry { Id = s.Id };
|
||||
entry.ClassId = s.ClassId;
|
||||
entry.SleeveId = s.SleeveId;
|
||||
entry.LeaderSkinId = s.LeaderSkinId;
|
||||
entry.DeckName = s.DeckName;
|
||||
entry.CardIdArray = JsonSerializer.Serialize(s.CardIdArray);
|
||||
|
||||
// Orphan count against card master — informational, never throws.
|
||||
foreach (var cardId in s.CardIdArray)
|
||||
{
|
||||
if (!knownCards.Contains(cardId)) orphans++;
|
||||
}
|
||||
|
||||
if (ex is null) { context.DefaultDecks.Add(entry); existing[s.Id] = entry; created++; }
|
||||
else updated++;
|
||||
}
|
||||
|
||||
await context.SaveChangesAsync();
|
||||
WarnOrphans("DefaultDecks.card_id_array", orphans);
|
||||
Console.WriteLine($"[DefaultDeckImporter] +{created}/~{updated}");
|
||||
return created + updated;
|
||||
}
|
||||
|
||||
private static void WarnOrphans(string label, int count)
|
||||
{
|
||||
if (count > 0)
|
||||
Console.Error.WriteLine($"[DefaultDeckImporter] Warning: {label} has {count} orphan card_id(s) — run CardImporter first for clean references.");
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user