refactor(bootstrap): migrate default decks to seed file
Extracts /deck/info's default_deck_list into seeds/default-decks.json via the new extract-default-decks.ps1 PowerShell script and imports through DefaultDeckImporter. The importer carries the same orphan- card-id warning the old GlobalsImporter path emitted; production cards yield 0 orphans. WarnOrphans stays inside GlobalsImporter for now — SpotCards/ReprintedCards/UnlimitedRestrictions/LoadingExclusionCards still use it until Task 9. Part of the bootstrap seed refactor (Task 6).
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60
SVSim.Bootstrap/Importers/DefaultDeckImporter.cs
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60
SVSim.Bootstrap/Importers/DefaultDeckImporter.cs
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using System.Text.Json;
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using Microsoft.EntityFrameworkCore;
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using SVSim.Bootstrap.Models.Seed;
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using SVSim.Database;
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using SVSim.Database.Models;
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namespace SVSim.Bootstrap.Importers;
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/// <summary>
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/// Idempotent upsert of default decks from <c>seeds/default-decks.json</c>. Warns on orphan card
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/// references (card_id not in Cards table) but never fails — CardImporter must run first for a
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/// clean warning-free run. Rows missing from the seed are LEFT INTACT.
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/// </summary>
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public class DefaultDeckImporter
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{
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public async Task<int> ImportAsync(SVSimDbContext context, string seedDir)
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{
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var seed = SeedLoader.LoadList<DefaultDeckSeed>(Path.Combine(seedDir, "default-decks.json"));
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if (seed.Count == 0)
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{
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Console.WriteLine("[DefaultDeckImporter] No seed rows; skipping.");
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return 0;
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}
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var existing = await context.DefaultDecks.ToDictionaryAsync(e => e.Id);
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var knownCards = new HashSet<long>(await context.Cards.Select(c => c.Id).ToListAsync());
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int created = 0, updated = 0, orphans = 0;
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foreach (var s in seed)
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{
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if (s.Id == 0) continue;
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var entry = existing.TryGetValue(s.Id, out var ex) ? ex : new DefaultDeckEntry { Id = s.Id };
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entry.ClassId = s.ClassId;
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entry.SleeveId = s.SleeveId;
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entry.LeaderSkinId = s.LeaderSkinId;
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entry.DeckName = s.DeckName;
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entry.CardIdArray = JsonSerializer.Serialize(s.CardIdArray);
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// Orphan count against card master — informational, never throws.
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foreach (var cardId in s.CardIdArray)
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{
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if (!knownCards.Contains(cardId)) orphans++;
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}
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if (ex is null) { context.DefaultDecks.Add(entry); existing[s.Id] = entry; created++; }
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else updated++;
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}
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await context.SaveChangesAsync();
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WarnOrphans("DefaultDecks.card_id_array", orphans);
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Console.WriteLine($"[DefaultDeckImporter] +{created}/~{updated}");
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return created + updated;
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}
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private static void WarnOrphans(string label, int count)
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{
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if (count > 0)
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Console.Error.WriteLine($"[DefaultDeckImporter] Warning: {label} has {count} orphan card_id(s) — run CardImporter first for clean references.");
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}
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}
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@@ -10,7 +10,8 @@ namespace SVSim.Bootstrap.Importers;
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/// <summary>
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/// Imports prod-captured globals from <c>{capturesDir}/{endpoint}-*.json</c> snapshots into the
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/// DB via idempotent upserts. Source endpoints: <c>load-index</c>, <c>mypage-index</c>, <c>deck-info</c>.
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/// DB via idempotent upserts. Source endpoints: <c>load-index</c>, <c>pack-info</c>. Per-endpoint
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/// seed-file importers (DefaultDeckImporter, MyPageGlobalsImporter, etc.) cover the rest.
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///
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/// Topological order: GameConfiguration extensions → standalone tables → card-referencing tables →
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/// rotation CardSet flag update. Card-referencing importers warn on orphans (missing card rows)
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@@ -27,7 +28,6 @@ public class GlobalsImporter
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Console.WriteLine($"[GlobalsImporter] Loading captures from {capturesDir}...");
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JsonElement? loadIndex = LoadCapture(capturesDir, "load-index");
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JsonElement? deckInfo = LoadCapture(capturesDir, "deck-info");
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JsonElement? packInfo = LoadCapture(capturesDir, "pack-info");
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int total = 0;
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@@ -50,11 +50,6 @@ public class GlobalsImporter
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total += await UpdateRotationCardSetFlags(context, loadIndex.Value);
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}
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if (deckInfo.HasValue)
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{
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total += await ImportDefaultDecks(context, deckInfo.Value);
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}
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if (packInfo.HasValue)
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{
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total += await ImportPacks(context, packInfo.Value);
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@@ -511,45 +506,6 @@ public class GlobalsImporter
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return updated;
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}
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// ---------- Deck/info: Default Decks ----------
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private async Task<int> ImportDefaultDecks(SVSimDbContext context, JsonElement deckInfo)
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{
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if (!deckInfo.TryGetProperty("default_deck_list", out var info) || info.ValueKind != JsonValueKind.Object) return 0;
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var existing = await context.DefaultDecks.ToDictionaryAsync(e => e.Id);
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var knownSet = new HashSet<long>(await context.Cards.Select(c => c.Id).ToListAsync());
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int created = 0, updated = 0, orphans = 0;
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foreach (var kv in info.EnumerateObject())
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{
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if (!int.TryParse(kv.Name, out int deckNo)) continue;
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var v = kv.Value;
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var entry = existing.TryGetValue(deckNo, out var ex) ? ex : new DefaultDeckEntry { Id = deckNo };
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entry.ClassId = GetInt(v, "class_id");
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entry.SleeveId = GetLong(v, "sleeve_id");
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entry.LeaderSkinId = GetInt(v, "leader_skin_id");
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entry.DeckName = GetString(v, "deck_name");
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entry.CardIdArray = v.TryGetProperty("card_id_array", out var arr) ? Serialize(arr) : "[]";
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// Count orphans against card master
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if (arr.ValueKind == JsonValueKind.Array)
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{
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foreach (var c in arr.EnumerateArray())
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{
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if (c.ValueKind != JsonValueKind.Number) continue;
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if (!knownSet.Contains(c.GetInt64())) orphans++;
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}
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}
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if (ex is null) { context.DefaultDecks.Add(entry); created++; }
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else updated++;
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}
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WarnOrphans("DefaultDecks.card_id_array", orphans);
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Console.WriteLine($"[GlobalsImporter] DefaultDecks: +{created}/~{updated}");
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return created + updated;
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}
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// ---------- Pack catalog ----------
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/// <summary>
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