feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
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16
SVSim.BattleEngine/Engine/Wizard.Lottery/DoubleChanceData.cs
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16
SVSim.BattleEngine/Engine/Wizard.Lottery/DoubleChanceData.cs
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using LitJson;
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namespace Wizard.Lottery;
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public class DoubleChanceData
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{
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public int RequireNum { get; private set; }
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public LotteryRewardData RewardData { get; private set; }
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public DoubleChanceData(JsonData data)
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{
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RequireNum = data["require_num"].ToInt();
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RewardData = new LotteryRewardData(data);
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}
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}
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