feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
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using Wizard.AutoTest;
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namespace Wizard.Battle.Operation;
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public class SkillTargetInfo
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{
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public AutoTestBattleMgr.CardInfo OwnerInfo { get; private set; }
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public AutoTestBattleMgr.CardInfo TargetCard { get; private set; }
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public SkillTargetInfo(AutoTestBattleMgr.CardInfo ownerInfo, string targetTest)
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{
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OwnerInfo = ownerInfo;
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TargetCard = new AutoTestBattleMgr.CardInfo(targetTest);
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}
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}
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