feat(battle-engine): close the AI-simulation subsystem (verbatim)

Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
This commit is contained in:
gamer147
2026-06-05 20:30:59 -04:00
parent 78f310c2b3
commit 824309ec44
472 changed files with 55870 additions and 0 deletions

View File

@@ -0,0 +1,15 @@
using LitJson;
namespace Wizard;
public class SealedEntryData : ArenaEntryDataBase
{
public SealedEntryData(JsonData rootData)
{
isJoin = rootData["is_join"].ToInt() == 1;
crystalCost = rootData["crystal_cost"].ToInt();
rupyCost = rootData["rupy_cost"].ToInt();
ticketCost = rootData["ticket_cost"].ToInt();
base.LootBoxType = PlayerStaticData.LootBoxType.SEALED;
}
}