feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
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using Wizard.RoomMatch;
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namespace Wizard;
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public class RoomBattle2PickFinishTask : RoomBattleFinishTask
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{
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public RoomBattle2PickFinishTask(TwoPickFormat deckFormatType, RoomConnectController.BattleRule rule)
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: base(isConvention: false, isGathering: false)
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{
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base.type = RoomTwoPickApiVariation.GetApiType(deckFormatType, rule, RoomTwoPickApiVariation.VariationType.Finish);
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}
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}
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