feat(battle-engine): close the AI-simulation subsystem (verbatim)

Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
This commit is contained in:
gamer147
2026-06-05 20:30:59 -04:00
parent 78f310c2b3
commit 824309ec44
472 changed files with 55870 additions and 0 deletions

View File

@@ -0,0 +1,12 @@
using Wizard.RoomMatch;
namespace Wizard;
public class RoomBattle2PickFinishTask : RoomBattleFinishTask
{
public RoomBattle2PickFinishTask(TwoPickFormat deckFormatType, RoomConnectController.BattleRule rule)
: base(isConvention: false, isGathering: false)
{
base.type = RoomTwoPickApiVariation.GetApiType(deckFormatType, rule, RoomTwoPickApiVariation.VariationType.Finish);
}
}