feat(battle-engine): close the AI-simulation subsystem (verbatim)

Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
This commit is contained in:
gamer147
2026-06-05 20:30:59 -04:00
parent 78f310c2b3
commit 824309ec44
472 changed files with 55870 additions and 0 deletions

View File

@@ -0,0 +1,21 @@
namespace Wizard;
public class PracticePuzzleBattleStartTask : BaseTask
{
public class PracticePuzzleBattleStartTaskTaskParam : BaseParam
{
public int puzzle_id;
}
public PracticePuzzleBattleStartTask()
{
base.type = ApiType.Type.PracticePuzzleBattleStart;
}
public void SetParameter(int puzzleId)
{
PracticePuzzleBattleStartTaskTaskParam practicePuzzleBattleStartTaskTaskParam = new PracticePuzzleBattleStartTaskTaskParam();
practicePuzzleBattleStartTaskTaskParam.puzzle_id = puzzleId;
base.Params = practicePuzzleBattleStartTaskTaskParam;
}
}