feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
This commit is contained in:
181
SVSim.BattleEngine/Engine/Wizard/MyPageBGCustomDialog.cs
Normal file
181
SVSim.BattleEngine/Engine/Wizard/MyPageBGCustomDialog.cs
Normal file
@@ -0,0 +1,181 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Cute;
|
||||
using UnityEngine;
|
||||
using Wizard.UI.Dialog.ImageSelection;
|
||||
|
||||
namespace Wizard;
|
||||
|
||||
public class MyPageBGCustomDialog : MonoBehaviour
|
||||
{
|
||||
private const string DECK_BUTTON_KEY = "deck";
|
||||
|
||||
private const string RANDOM_BUTTON_KEY = "random";
|
||||
|
||||
private const int RANDOM_PANEL_DEPTH = 650;
|
||||
|
||||
[SerializeField]
|
||||
private ImageSelection _imageSelection;
|
||||
|
||||
private List<string> _randomIdList = new List<string>();
|
||||
|
||||
private static readonly string[] FIRST_SELECT_SKIN = new string[8] { "1211410310", "1212410310", "1213410310", "1214410310", "1215410310", "1216410310", "1217410310", "1218410310" };
|
||||
|
||||
public static void Create(Action<MyPageDetail.BGType, string, List<string>> onDecide)
|
||||
{
|
||||
GameObject gameObject = UnityEngine.Object.Instantiate(Resources.Load("UI/layoutParts/MyPage/MyPageBGCustomDialog")) as GameObject;
|
||||
MyPageBGCustomDialog customDialog = gameObject.GetComponent<MyPageBGCustomDialog>();
|
||||
DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
|
||||
dialogBase.SetSize(DialogBase.Size.XL);
|
||||
dialogBase.SetTitleLabel(Data.SystemText.Get("MyPage_0102"));
|
||||
dialogBase.SetButtonLayout(DialogBase.ButtonLayout.DecisionBtn);
|
||||
dialogBase.SetObj(gameObject);
|
||||
dialogBase.onPushButton1 = delegate
|
||||
{
|
||||
string id = customDialog._imageSelection.GetSelectedItemKey();
|
||||
if (id == null)
|
||||
{
|
||||
goto IL_0060;
|
||||
}
|
||||
string text = id;
|
||||
MyPageDetail.BGType type;
|
||||
if (!(text == "deck"))
|
||||
{
|
||||
if (!(text == "random"))
|
||||
{
|
||||
goto IL_0060;
|
||||
}
|
||||
type = MyPageDetail.BGType.RandomBG;
|
||||
}
|
||||
else
|
||||
{
|
||||
type = MyPageDetail.BGType.Deck;
|
||||
}
|
||||
goto IL_0067;
|
||||
IL_0067:
|
||||
bool flag = false;
|
||||
MyPageBGInfo bGInfo = Data.MyPage.data.BGInfo;
|
||||
if (type != bGInfo.BGType)
|
||||
{
|
||||
flag = true;
|
||||
}
|
||||
if (type == MyPageDetail.BGType.CustomBG && id != bGInfo.Id)
|
||||
{
|
||||
flag = true;
|
||||
}
|
||||
if (IsNotEqualList(bGInfo.RandomIdList, customDialog._randomIdList))
|
||||
{
|
||||
flag = true;
|
||||
}
|
||||
if (flag)
|
||||
{
|
||||
Data.MyPage.data.BGInfo.Id = ((type == MyPageDetail.BGType.CustomBG) ? id : string.Empty);
|
||||
Data.MyPage.data.BGInfo.RandomIdList = customDialog._randomIdList;
|
||||
Data.MyPage.data.BGInfo.BGType = type;
|
||||
MyPageBGInfo bGInfo2 = Data.MyPage.data.BGInfo;
|
||||
MyPageSettingUpdateTask myPageSettingUpdateTask = new MyPageSettingUpdateTask();
|
||||
myPageSettingUpdateTask.SetParameter(bGInfo2.BGType, bGInfo2.Id, bGInfo2.RandomIdList);
|
||||
UIManager.GetInstance().StartCoroutine(Toolbox.NetworkManager.Connect(myPageSettingUpdateTask, delegate
|
||||
{
|
||||
onDecide.Call(type, id, customDialog._randomIdList);
|
||||
}));
|
||||
}
|
||||
return;
|
||||
IL_0060:
|
||||
type = MyPageDetail.BGType.CustomBG;
|
||||
goto IL_0067;
|
||||
};
|
||||
customDialog.Initialize();
|
||||
}
|
||||
|
||||
private static bool IsNotEqualList(List<string> current, List<string> after)
|
||||
{
|
||||
if (current.Count != after.Count)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
for (int i = 0; i < current.Count; i++)
|
||||
{
|
||||
if (current[i] != after[i])
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private void Initialize()
|
||||
{
|
||||
_randomIdList = Data.MyPage.data.BGInfo.RandomIdList;
|
||||
if (_randomIdList.Count == 0)
|
||||
{
|
||||
List<string> list = new List<string>();
|
||||
string[] fIRST_SELECT_SKIN = FIRST_SELECT_SKIN;
|
||||
foreach (string item in fIRST_SELECT_SKIN)
|
||||
{
|
||||
if (Data.Load.data.AcquiredMyPageBGList.Contains(item))
|
||||
{
|
||||
list.Add(item);
|
||||
}
|
||||
}
|
||||
_randomIdList = list;
|
||||
}
|
||||
_imageSelection.Create();
|
||||
_imageSelection.AddItem("deck", null, isSelectable: true, null, null, null, isDisplaySprite: true, string.Empty, new string[2]
|
||||
{
|
||||
Data.SystemText.Get("MyPage_0104"),
|
||||
Data.SystemText.Get("MyPage_0105")
|
||||
}, null, delegate
|
||||
{
|
||||
OnClickDeckView();
|
||||
});
|
||||
_imageSelection.AddItem("random", null, isSelectable: true, null, null, null, isDisplaySprite: true, string.Empty, new string[2]
|
||||
{
|
||||
Data.SystemText.Get("MyPage_0106"),
|
||||
Data.SystemText.Get("MyPage_0107")
|
||||
}, null, delegate
|
||||
{
|
||||
OnClickRandomSelect();
|
||||
});
|
||||
string key = "deck";
|
||||
if (Data.MyPage.data.BGInfo.BGType == MyPageDetail.BGType.RandomBG)
|
||||
{
|
||||
key = "random";
|
||||
}
|
||||
foreach (MyPageCustomBGMasterData myPageCustomBGMaster in Data.Master.MyPageCustomBGMasterList)
|
||||
{
|
||||
string id = myPageCustomBGMaster.Id;
|
||||
if (Data.Load.data.AcquiredMyPageBGList.Contains(id))
|
||||
{
|
||||
if (id == Data.MyPage.data.BGInfo.Id)
|
||||
{
|
||||
key = id;
|
||||
}
|
||||
ResourcesManager.AssetLoadPathType type = ResourcesManager.AssetLoadPathType.MyPageBackGroundIcon;
|
||||
_imageSelection.AddItem(id, null, isSelectable: true, () => true, Toolbox.ResourcesManager.GetAssetTypePath(id, type), Toolbox.ResourcesManager.GetAssetTypePath(id, type, isfetch: true), isDisplaySprite: false, string.Empty, null, delegate
|
||||
{
|
||||
});
|
||||
}
|
||||
}
|
||||
_imageSelection.SelectItemWithKey(key);
|
||||
_imageSelection.SetDisplayPage(_imageSelection.SelectItemWithKey(key));
|
||||
_imageSelection.LoadDisplayPage();
|
||||
_imageSelection.Open();
|
||||
}
|
||||
|
||||
private void OnClickDeckView()
|
||||
{
|
||||
}
|
||||
|
||||
private void OnClickRandomSelect()
|
||||
{
|
||||
MyPageBGRandomSelectDialog.Create(_randomIdList, 650, delegate(List<string> newSelectList)
|
||||
{
|
||||
_randomIdList = newSelectList;
|
||||
});
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user