feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
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using System;
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using UnityEngine;
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namespace Wizard;
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public class GatheringChatInterruptOrLeave : MonoBehaviour, IChatActionUI
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{
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[SerializeField]
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private UIButton _button;
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[SerializeField]
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private UILabel _label;
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private bool _isOwner;
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private ChatConnectController _chatConnectController;
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private const string BUTTON_SPRITE_NAME_DEFAULT_OFF = "btn_common_01_s_off";
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private const string BUTTON_SPRITE_NAME_DEFAULT_ON = "btn_common_01_s_on";
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private const string BUTTON_SPRITE_NAME_RED_OFF = "btn_common_04_s_off";
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private const string BUTTON_SPRITE_NAME_RED_ON = "btn_common_04_s_on";
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public void Init(IChatSettings chatSettings, ChatConnectController chatConnectController, ChatLogUI chatLogUI, Action actionAddNewChatLogAfterSendChat)
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{
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_chatConnectController = chatConnectController;
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GatheringChatSettings gatheringChatSettings = chatSettings as GatheringChatSettings;
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_isOwner = gatheringChatSettings.GatheringInfo.Role == GatheringRule.eRole.OWNER;
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_button.onClick.Clear();
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if (_isOwner)
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{
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_label.text = Data.SystemText.Get("Gathering_Chat_0011");
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_button.onClick.Add(new EventDelegate(OnClickInterrupt));
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_button.normalSprite = "btn_common_04_s_off";
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_button.pressedSprite = "btn_common_04_s_on";
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}
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else
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{
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_label.text = Data.SystemText.Get("Gathering_Chat_0015");
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_button.onClick.Add(new EventDelegate(OnClickLeave));
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_button.normalSprite = "btn_common_01_s_off";
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_button.pressedSprite = "btn_common_01_s_on";
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}
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}
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private void OnClickInterrupt()
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{
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GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_COMMON_BUTTON);
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PauseChatPolling();
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SystemText text = Data.SystemText;
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DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
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dialogBase.SetTitleLabel(text.Get("Gathering_Chat_0012"));
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dialogBase.SetText(text.Get("Gathering_Chat_0013"));
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dialogBase.SetButtonText(text.Get("Gathering_Chat_0014"), text.Get("Common_0005"));
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dialogBase.SetButtonLayout(DialogBase.ButtonLayout.RedBtn_CancelBtn);
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dialogBase.SetSize(DialogBase.Size.S);
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dialogBase.onPushButton1 = delegate
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{
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GatheringInterruptTask task = new GatheringInterruptTask();
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_chatConnectController.StartConnectCommon(task, delegate
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{
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StopChatPolling();
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ChangeViewWithDialog(text.Get("Gathering_Chat_0019"));
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});
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};
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dialogBase.onPushButton2 = ResumeChatPolling;
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dialogBase.onCloseWithoutSelect = ResumeChatPolling;
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}
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private void OnClickLeave()
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{
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GameMgr.GetIns().GetSoundMgr().PlaySe(Se.TYPE.SYS_COMMON_BUTTON);
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PauseChatPolling();
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SystemText text = Data.SystemText;
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DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();
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dialogBase.SetTitleLabel(text.Get("Gathering_Chat_0016"));
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dialogBase.SetText(text.Get("Gathering_Chat_0017"));
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dialogBase.SetButtonText(text.Get("Gathering_Chat_0018"), text.Get("Common_0005"));
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dialogBase.SetButtonLayout(DialogBase.ButtonLayout.BlueBtn_CancelBtn);
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dialogBase.SetSize(DialogBase.Size.S);
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dialogBase.onPushButton1 = delegate
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{
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GatheringLeaveTask task = new GatheringLeaveTask();
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_chatConnectController.StartConnectCommon(task, delegate
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{
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StopChatPolling();
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ChangeViewWithDialog(text.Get("Gathering_Chat_0020"));
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});
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};
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dialogBase.onPushButton2 = ResumeChatPolling;
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dialogBase.onCloseWithoutSelect = ResumeChatPolling;
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}
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private void ChangeViewWithDialog(string text)
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{
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UIManager.GetInstance().CreateConfirmationDialog(text).OnCloseStart = Gathering.BackToMyPageForDrop;
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}
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private void PauseChatPolling()
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{
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_chatConnectController.PausePolling();
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}
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private void ResumeChatPolling()
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{
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_chatConnectController.ResumePolling();
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}
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private void StopChatPolling()
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{
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_chatConnectController.StopPolling();
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}
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}
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