feat(battle-engine): close the AI-simulation subsystem (verbatim)

Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
This commit is contained in:
gamer147
2026-06-05 20:30:59 -04:00
parent 78f310c2b3
commit 824309ec44
472 changed files with 55870 additions and 0 deletions

View File

@@ -0,0 +1,50 @@
using LitJson;
namespace Wizard;
public class GatheringAutoJoinTaskInfo
{
public BaseRoomBattleEnterRoomTask BaseRoomBattleEnterRoomTask { get; set; }
public string RoomId { get; private set; }
public string DisplayRoomId { get; private set; }
public bool IsOwner { get; private set; }
public bool NeedsRetry { get; private set; }
public GatheringInfo GatheringInfo { get; private set; }
public bool IsEntryRoom { get; private set; }
public GatheringAutoJoinTaskInfo(JsonData ResponseData, BaseRoomBattleEnterRoomTask baseRoomBattleEnterRoomTask, GatheringInfo gatheringInfo)
{
GatheringInfo = gatheringInfo;
BaseRoomBattleEnterRoomTask = baseRoomBattleEnterRoomTask;
if (!ResponseData.TryGetValue("data", out var value))
{
return;
}
if (value.TryGetValue("result_reason", out var value2))
{
NeedsRetry = value2.ToInt() == 12;
}
if (value.IsObject && value.TryGetValue("is_owner", out var value3))
{
IsOwner = value3.ToInt() != 0;
if (value.TryGetValue("room_id", out var value4))
{
RoomId = value4.ToString();
}
if (value.TryGetValue("display_room_id", out var value5))
{
DisplayRoomId = value5.ToString();
}
if (value.TryGetValue("oppo_info", out var value6))
{
IsEntryRoom = value6 != null;
}
}
}
}