feat(battle-engine): close the AI-simulation subsystem (verbatim)

Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
This commit is contained in:
gamer147
2026-06-05 20:30:59 -04:00
parent 78f310c2b3
commit 824309ec44
472 changed files with 55870 additions and 0 deletions

View File

@@ -0,0 +1,24 @@
namespace Wizard;
public class ArenaConfigUpdateTask : BaseTask
{
public class ArenaConfigUpdateTaskParam : BaseParam
{
public int use_challenge_two_pick_premium_card;
public long challenge_two_pick_sleeve_id;
}
public ArenaConfigUpdateTask()
{
base.type = ApiType.Type.ArenaConfigUpdate;
}
public void SetParameter(bool useChallenge2pickPremiumCard, long useChallenge2pickSleeveId)
{
ArenaConfigUpdateTaskParam arenaConfigUpdateTaskParam = new ArenaConfigUpdateTaskParam();
arenaConfigUpdateTaskParam.use_challenge_two_pick_premium_card = (useChallenge2pickPremiumCard ? 1 : 0);
arenaConfigUpdateTaskParam.challenge_two_pick_sleeve_id = useChallenge2pickSleeveId;
base.Params = arenaConfigUpdateTaskParam;
}
}