feat(battle-engine): close the AI-simulation subsystem (verbatim)

Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
This commit is contained in:
gamer147
2026-06-05 20:30:59 -04:00
parent 78f310c2b3
commit 824309ec44
472 changed files with 55870 additions and 0 deletions

View File

@@ -0,0 +1,69 @@
using System.Collections.Generic;
namespace Wizard;
public static class AIBuffCountUtility
{
public static int GetBuffCount(AIVirtualCard owner, AIVirtualField field, AISituationInfo situation, List<int> playPtn, List<AIScriptTokenBase> argList)
{
if (argList.Count < 2)
{
return 0;
}
AIScriptTokenArgType argumentType = ((AIScriptArgumentToken)argList[0]).ArgumentType;
AIScriptTokenArgType argumentType2 = ((AIScriptArgumentToken)argList[1]).ArgumentType;
if (!IsDurationArgLegal(argumentType2) || !IsPositionArgLegal(argumentType))
{
return 0;
}
argList.RemoveRange(0, 2);
argList.Reverse();
if (argumentType == AIScriptTokenArgType.PLAYED)
{
return GetPlayedBuffCount(owner, field, argList, situation, playPtn, argumentType2);
}
return 0;
}
private static int GetPlayedBuffCount(AIVirtualCard owner, AIVirtualField field, List<AIScriptTokenBase> filters, AISituationInfo situation, List<int> playPtn, AIScriptTokenArgType duration)
{
List<AIVirtualCard> list = AIFilteringUtility.MultipleFiltering(field.CardListSet.BothInplayCards, filters, owner, playPtn, situation);
if (list == null || list.Count <= 0)
{
return 0;
}
int num = 0;
for (int i = 0; i < list.Count; i++)
{
AIVirtualCard aIVirtualCard = list[i];
switch (duration)
{
case AIScriptTokenArgType.TURN:
if (aIVirtualCard.BuffRecorderCollection != null)
{
int turn = (aIVirtualCard.IsAlly ? field.AllyTurnCount : field.EnemyTurnCount);
num += aIVirtualCard.BuffRecorderCollection.GetTurnBuffCount(turn, aIVirtualCard.IsSelfTurn);
}
break;
case AIScriptTokenArgType.GAME:
num += aIVirtualCard.BuffCount;
break;
}
}
return num;
}
private static bool IsDurationArgLegal(AIScriptTokenArgType duration)
{
if (duration != AIScriptTokenArgType.TURN)
{
return duration == AIScriptTokenArgType.GAME;
}
return true;
}
private static bool IsPositionArgLegal(AIScriptTokenArgType position)
{
return position == AIScriptTokenArgType.PLAYED;
}
}