feat(battle-engine): close the AI-simulation subsystem (verbatim)

Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
This commit is contained in:
gamer147
2026-06-05 20:30:59 -04:00
parent 78f310c2b3
commit 824309ec44
472 changed files with 55870 additions and 0 deletions

View File

@@ -0,0 +1,80 @@
using System;
namespace Sqlite3Plugin;
public class ResultCode
{
public const int SQLITE_OK = 0;
public const int SQLITE_ERROR = 1;
public const int SQLITE_INTERNAL = 2;
public const int SQLITE_PERM = 3;
public const int SQLITE_ABORT = 4;
public const int SQLITE_BUSY = 5;
public const int SQLITE_LOCKED = 6;
public const int SQLITE_NOMEM = 7;
public const int SQLITE_READONLY = 8;
public const int SQLITE_INTERRUPT = 9;
public const int SQLITE_IOERR = 10;
public const int SQLITE_CORRUPT = 11;
public const int SQLITE_NOTFOUND = 12;
public const int SQLITE_FULL = 13;
public const int SQLITE_CANTOPEN = 14;
public const int SQLITE_PROTOCOL = 15;
public const int SQLITE_EMPTY = 16;
public const int SQLITE_SCHEMA = 17;
public const int SQLITE_TOOBIG = 18;
public const int SQLITE_CONSTRAINT = 19;
public const int SQLITE_MISMATCH = 20;
public const int SQLITE_MISUSE = 21;
public const int SQLITE_NOLFS = 22;
public const int SQLITE_AUTH = 23;
public const int SQLITE_FORMAT = 24;
public const int SQLITE_RANGE = 25;
public const int SQLITE_NOTADB = 26;
public const int SQLITE_NOTICE = 27;
public const int SQLITE_WARNING = 28;
public const int SQLITE_ROW = 100;
public const int SQLITE_DONE = 101;
public static void CheckCorruption(int rc, string errMsg = null)
{
if (rc == 11 || rc == 26)
{
throw new DatabaseCorruptionException(rc);
}
if (!string.IsNullOrEmpty(errMsg) && errMsg.IndexOf("unsupported file format", StringComparison.OrdinalIgnoreCase) >= 0)
{
throw new DatabaseCorruptionException(26);
}
}
}