feat(battle-engine): close the AI-simulation subsystem (verbatim)
Copied the 89 uncopied AI*SimulationUtility/extension files defining the AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
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38
SVSim.BattleEngine/Engine/PaymentSkuInfo.cs
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38
SVSim.BattleEngine/Engine/PaymentSkuInfo.cs
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using System.Collections.Generic;
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public class PaymentSkuInfo
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{
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public string title;
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public string price;
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public string description;
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public string productId;
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public string currencyCode;
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public string currencySymbol;
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public string formattedPrice;
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public double priceAmountMicros;
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public string countryCode;
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public string downloadContentVersion;
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public bool downloadable;
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public List<long> downloadContentLengths = new List<long>();
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public string type;
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public PaymentSkuInfo(string strShopName, string strPrice, string strShopDescription, string strProductID)
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{
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title = strShopName;
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price = strPrice;
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description = strShopDescription;
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productId = strProductID;
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}
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}
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