feat(battle-engine): close the AI-simulation subsystem (verbatim)

Copied the 89 uncopied AI*SimulationUtility/extension files defining the
AIVirtualCard/AIVirtualField extension methods; the compile loop then auto-closed
the revealed type deps (~3049 files total, drift-clean). 10.0k -> 62 errors.
This commit is contained in:
gamer147
2026-06-05 20:30:59 -04:00
parent 78f310c2b3
commit 824309ec44
472 changed files with 55870 additions and 0 deletions

View File

@@ -0,0 +1,23 @@
using System.Collections.Generic;
using Wizard.Battle;
internal class BaseCardIDComp : EqualityComparer<IReadOnlyBattleCardInfo>
{
public override bool Equals(IReadOnlyBattleCardInfo x, IReadOnlyBattleCardInfo y)
{
if (x == y)
{
return true;
}
if (x.BaseParameter.BaseCardId == y.BaseParameter.BaseCardId)
{
return true;
}
return false;
}
public override int GetHashCode(IReadOnlyBattleCardInfo obj)
{
return obj.BaseParameter.BaseCardId;
}
}