port(m1): wave 7d — LoginBonus/Story data ctors + nested BuildInfo/FileNamePair (158->142)

- Add the (JsonData) ctor to the LoginBonus data hand stubs (Continuous/Normal/
  Special/FreeCardPackBox) and StoryRecoveryData (LitJson.JsonData is copied).
- Full-surface the two nested View types that only the parent's empty stub covered:
  BattleCardView.BuildInfo (14-arg ctor) and DestroyVfx.FileNamePair (ctors +
  ObjectFileName/SeFileName); add BattleCardView(BuildInfo) to the hand shim.
- Regenerate Field/Spell/UnitBattleCardView: stale stubs whose ctors had dropped the
  decomp `: base(buildInfo)` chain, exposed (CS7036) once BattleCardView lost its
  implicit default ctor.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-06 00:42:03 -04:00
parent 57f1f0c25e
commit 7d3d92981e
7 changed files with 59 additions and 9 deletions

View File

@@ -0,0 +1,33 @@
// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View\BattleCardView.cs
using System;
using System.Collections.Generic;
using System.Linq;
using CriWare;
using Cute;
using UnityEngine;
using Wizard.Battle.Resource;
using Wizard.Battle.View.Vfx;
namespace Wizard.Battle.View
{
public partial class BattleCardView
{
public partial class BuildInfo
{
public IReadOnlyBattleCardInfo cardInfo;
public BattlePlayerReadOnlyInfoPair _playerInfoPair;
public GameObject gameObject;
public BattleCamera battleCamera;
public BackGroundBase backGround;
public IBattleResourceMgr resourceMgr;
public Func<bool> getIsTouchable;
public Func<bool> getIsMovable;
public Func<bool> getIsOnMove;
public Func<int, bool> getIsFixedUseEnable;
public Func<bool> getIsActionCard;
public Func<bool> _getIsAbleToAttack;
public Func<bool> _getIsUnableToAttackClass;
public Func<HandCardFrameEffectType> getHandCardFrameEffectType;
public BuildInfo(IReadOnlyBattleCardInfo cardInfo, BattlePlayerReadOnlyInfoPair playerInfoPair, GameObject gameObject, BattleCamera battleCamera, BackGroundBase backGround, IBattleResourceMgr resourceMgr, Func<bool> getIsTouchable, Func<bool> getIsMovable, Func<bool> getIsOnMove, Func<int, bool> getIsFixedUseEnable, Func<bool> getIsActionCard, Func<bool> getIsAbleToAttack, Func<bool> getIsUnableToAttackClass, Func<HandCardFrameEffectType> getHandCardFrameEffectType) { }
}
}
}

View File

@@ -0,0 +1,16 @@
// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\DestroyVfx.cs
using System.Linq;
using Wizard.Battle.Resource;
namespace Wizard.Battle.View.Vfx
{
public partial class DestroyVfx
{
public partial class FileNamePair
{
public string ObjectFileName { get; set; }
public string SeFileName { get; set; }
public FileNamePair(string baseName) { }
public FileNamePair(string objectFileName, string seFileName) { }
}
}
}

View File

@@ -8,7 +8,7 @@ namespace Wizard.Battle.View
public partial class FieldBattleCardView
{
public GameObject ChantCountIcon { get; set; }
public FieldBattleCardView(BuildInfo buildInfo) { }
public FieldBattleCardView(BuildInfo buildInfo) : base(buildInfo) { }
public void InitializeVoiceInfo(int cardID) { }
public VfxBase LoadResource() => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
public VfxBase GetResourcePathes(List<BattleManagerBase.ResourceInfo> resourceInfos) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();

View File

@@ -7,7 +7,7 @@ namespace Wizard.Battle.View
{
public partial class SpellBattleCardView
{
public SpellBattleCardView(BuildInfo buildInfo) { }
public SpellBattleCardView(BuildInfo buildInfo) : base(buildInfo) { }
public void InitializeVoiceInfo(int cardID) { }
public VfxBase LoadResource() => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
public VfxBase GetResourcePathes(List<BattleManagerBase.ResourceInfo> resourceInfos) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();

View File

@@ -7,7 +7,7 @@ namespace Wizard.Battle.View
{
public partial class UnitBattleCardView
{
public UnitBattleCardView(BuildInfo buildInfo) { }
public UnitBattleCardView(BuildInfo buildInfo) : base(buildInfo) { }
public void InitializeVoiceInfo(int cardID) { }
public VfxBase LoadResource() => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
public VfxBase LoadAttackEffect(CardParameter.AttackEffectParameter attackEffectParameter, bool isEvolve) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();

View File

@@ -76,10 +76,10 @@ namespace AnimationOrTween
namespace Wizard.UI.LoginBonus
{
public class ContinuousData { }
public class NormalData { }
public class SpecialData { }
public class FreeCardPackBoxData { }
public class ContinuousData { public ContinuousData(LitJson.JsonData jsonData) { } }
public class NormalData { public NormalData(LitJson.JsonData jsonData) { } }
public class SpecialData { public SpecialData(LitJson.JsonData jsonData) { } }
public class FreeCardPackBoxData { public FreeCardPackBoxData(LitJson.JsonData jsonData) { } }
}
namespace DeckBuilder

View File

@@ -10,7 +10,8 @@ namespace Wizard.Battle.View
public partial interface IReadOnlyVoiceInfo { }
public partial class BattleCardView
{
public class BuildInfo { }
// BuildInfo (14-arg ctor + members) provided by Generated/BattleCardView_BuildInfo.g.cs
public BattleCardView(BuildInfo buildInfo) { }
// AttackTargetSelectInfo provided by Generated/BattleCardView_AttackTargetSelectInfo.g.cs
public virtual UnityEngine.GameObject GameObject { get; protected set; }
public HandCardFrameEffectControl HandFrameEffect { get; private set; }
@@ -87,7 +88,7 @@ namespace Wizard.RoomMatch
namespace Wizard.Story
{
public class StoryRecoveryData { }
public class StoryRecoveryData { public StoryRecoveryData(LitJson.JsonData jsonData) { } }
}
namespace Wizard.UI.Common