port(m1): wave 7d — LoginBonus/Story data ctors + nested BuildInfo/FileNamePair (158->142)
- Add the (JsonData) ctor to the LoginBonus data hand stubs (Continuous/Normal/ Special/FreeCardPackBox) and StoryRecoveryData (LitJson.JsonData is copied). - Full-surface the two nested View types that only the parent's empty stub covered: BattleCardView.BuildInfo (14-arg ctor) and DestroyVfx.FileNamePair (ctors + ObjectFileName/SeFileName); add BattleCardView(BuildInfo) to the hand shim. - Regenerate Field/Spell/UnitBattleCardView: stale stubs whose ctors had dropped the decomp `: base(buildInfo)` chain, exposed (CS7036) once BattleCardView lost its implicit default ctor. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -0,0 +1,33 @@
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// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View\BattleCardView.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using CriWare;
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using Cute;
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using UnityEngine;
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using Wizard.Battle.Resource;
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using Wizard.Battle.View.Vfx;
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namespace Wizard.Battle.View
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{
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public partial class BattleCardView
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{
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public partial class BuildInfo
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{
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public IReadOnlyBattleCardInfo cardInfo;
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public BattlePlayerReadOnlyInfoPair _playerInfoPair;
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public GameObject gameObject;
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public BattleCamera battleCamera;
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public BackGroundBase backGround;
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public IBattleResourceMgr resourceMgr;
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public Func<bool> getIsTouchable;
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public Func<bool> getIsMovable;
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public Func<bool> getIsOnMove;
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public Func<int, bool> getIsFixedUseEnable;
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public Func<bool> getIsActionCard;
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public Func<bool> _getIsAbleToAttack;
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public Func<bool> _getIsUnableToAttackClass;
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public Func<HandCardFrameEffectType> getHandCardFrameEffectType;
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public BuildInfo(IReadOnlyBattleCardInfo cardInfo, BattlePlayerReadOnlyInfoPair playerInfoPair, GameObject gameObject, BattleCamera battleCamera, BackGroundBase backGround, IBattleResourceMgr resourceMgr, Func<bool> getIsTouchable, Func<bool> getIsMovable, Func<bool> getIsOnMove, Func<int, bool> getIsFixedUseEnable, Func<bool> getIsActionCard, Func<bool> getIsAbleToAttack, Func<bool> getIsUnableToAttackClass, Func<HandCardFrameEffectType> getHandCardFrameEffectType) { }
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}
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}
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}
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@@ -0,0 +1,16 @@
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// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\DestroyVfx.cs
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using System.Linq;
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using Wizard.Battle.Resource;
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namespace Wizard.Battle.View.Vfx
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{
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public partial class DestroyVfx
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{
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public partial class FileNamePair
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{
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public string ObjectFileName { get; set; }
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public string SeFileName { get; set; }
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public FileNamePair(string baseName) { }
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public FileNamePair(string objectFileName, string seFileName) { }
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}
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}
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}
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@@ -8,7 +8,7 @@ namespace Wizard.Battle.View
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public partial class FieldBattleCardView
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{
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public GameObject ChantCountIcon { get; set; }
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public FieldBattleCardView(BuildInfo buildInfo) { }
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public FieldBattleCardView(BuildInfo buildInfo) : base(buildInfo) { }
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public void InitializeVoiceInfo(int cardID) { }
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public VfxBase LoadResource() => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
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public VfxBase GetResourcePathes(List<BattleManagerBase.ResourceInfo> resourceInfos) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
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@@ -7,7 +7,7 @@ namespace Wizard.Battle.View
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{
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public partial class SpellBattleCardView
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{
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public SpellBattleCardView(BuildInfo buildInfo) { }
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public SpellBattleCardView(BuildInfo buildInfo) : base(buildInfo) { }
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public void InitializeVoiceInfo(int cardID) { }
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public VfxBase LoadResource() => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
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public VfxBase GetResourcePathes(List<BattleManagerBase.ResourceInfo> resourceInfos) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
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@@ -7,7 +7,7 @@ namespace Wizard.Battle.View
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{
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public partial class UnitBattleCardView
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{
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public UnitBattleCardView(BuildInfo buildInfo) { }
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public UnitBattleCardView(BuildInfo buildInfo) : base(buildInfo) { }
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public void InitializeVoiceInfo(int cardID) { }
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public VfxBase LoadResource() => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
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public VfxBase LoadAttackEffect(CardParameter.AttackEffectParameter attackEffectParameter, bool isEvolve) => global::Wizard.Battle.View.Vfx.NullVfx.GetInstance();
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@@ -76,10 +76,10 @@ namespace AnimationOrTween
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namespace Wizard.UI.LoginBonus
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{
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public class ContinuousData { }
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public class NormalData { }
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public class SpecialData { }
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public class FreeCardPackBoxData { }
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public class ContinuousData { public ContinuousData(LitJson.JsonData jsonData) { } }
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public class NormalData { public NormalData(LitJson.JsonData jsonData) { } }
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public class SpecialData { public SpecialData(LitJson.JsonData jsonData) { } }
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public class FreeCardPackBoxData { public FreeCardPackBoxData(LitJson.JsonData jsonData) { } }
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}
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namespace DeckBuilder
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@@ -10,7 +10,8 @@ namespace Wizard.Battle.View
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public partial interface IReadOnlyVoiceInfo { }
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public partial class BattleCardView
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{
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public class BuildInfo { }
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// BuildInfo (14-arg ctor + members) provided by Generated/BattleCardView_BuildInfo.g.cs
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public BattleCardView(BuildInfo buildInfo) { }
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// AttackTargetSelectInfo provided by Generated/BattleCardView_AttackTargetSelectInfo.g.cs
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public virtual UnityEngine.GameObject GameObject { get; protected set; }
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public HandCardFrameEffectControl HandFrameEffect { get; private set; }
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@@ -87,7 +88,7 @@ namespace Wizard.RoomMatch
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namespace Wizard.Story
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{
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public class StoryRecoveryData { }
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public class StoryRecoveryData { public StoryRecoveryData(LitJson.JsonData jsonData) { } }
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}
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namespace Wizard.UI.Common
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