DTOs for index mostly done, doing DB models

This commit is contained in:
gamer147
2024-09-12 00:35:31 -04:00
parent ac3b002d74
commit 79505e0c1a
69 changed files with 1523 additions and 21 deletions

View File

@@ -0,0 +1,41 @@
using MessagePack;
namespace SVSim.EmulatedEntrypoint.Models.Dtos;
/// <summary>
/// A deck belonging to a user.
/// </summary>
[MessagePackObject]
public class UserDeck
{
[Key("deck_no")]
public int DeckNumber { get; set; }
[Key("class_id")]
public int ClassId { get; set; }
[Key("sleeve_id")]
public int SleeveId { get; set; }
[Key("leader_skin_id")]
public int LeaderSkinId { get; set; }
[Key("deck_name")]
public string DeckName { get; set; } = string.Empty;
[Key("card_id_array")]
public List<int> Cards { get; set; } = new List<int>();
[Key("is_complete_deck")]
public int IsCompleteDeck { get; set; }
[Key("restricted_card_exists")]
public bool RestrictedCardExists { get; set; }
[Key("is_available_deck")]
public int IsAvailable { get; set; }
[Key("maintenance_card_ids")]
public List<int> MaintenanceCards { get; set; } = new List<int>();
[Key("is_include_un_possession_card")]
public bool IncludesNonCollectibleCards { get; set; }
[Key("is_random_leader_skin")]
public int IsRandomLeaderSkin { get; set; }
[Key("leader_skin_id_list")]
public List<int> LeaderSkinIds { get; set; } = new List<int> { 0 };
[Key("order_num")]
public int Order { get; set; }
[Key("create_deck_time")]
public DateTime DeckCreateTime { get; set; }
}