diff --git a/SVSim.BattleEngine/Engine/NtDataTranslateManager.cs b/SVSim.BattleEngine/Engine/NtDataTranslateManager.cs index 0b61b240..d919ebd7 100644 --- a/SVSim.BattleEngine/Engine/NtDataTranslateManager.cs +++ b/SVSim.BattleEngine/Engine/NtDataTranslateManager.cs @@ -33,32 +33,6 @@ public class NtDataTranslateManager return string.Format("{0}{1}", TranslateInfo.serverUrl, "netease_data_transaction/set_email_address"); } - public void ShowAddress() - { - NtDataTranslateInput dataInput = UnityEngine.Object.Instantiate(NtDataTranslate.Instance.InputObj); - DialogBase dialog = UIManager.GetInstance().CreateDialogClose(); - dialog.SetTitleLabel(TranslateInfo.titleEmail); - dialog.SetText(string.Empty); - dialog.SetButtonLayout(DialogBase.ButtonLayout.DecisionBtn); - dialog.isNotCloseWindowButton1 = true; - dialog.SetSize(DialogBase.Size.XL); - dialog.SetButtonText(TranslateInfo.button_id3); - dialog.onPushButton1 = delegate - { - dataInput.UpLoadEmail(delegate - { - SetDataTranslateTask setDataTranslateTask = new SetDataTranslateTask(); - setDataTranslateTask.SetParameter(dataInput.EmailAddress); - Toolbox.NetworkManager.StartCoroutine(Toolbox.NetworkManager.Connect(setDataTranslateTask, delegate - { - ShowSuccess(); - dialog.Close(); - })); - }); - }; - dialog.SetObj(dataInput.gameObject); - } - public void ShowSuccess() { DialogBase dialogBase = UIManager.GetInstance().CreateDialogClose();