feat(config): wire /config/update + /config/update_challenge_config (closes family 4/4)

is_skip_gacha_effect, use_challenge_two_pick_premium_card, and
challenge_two_pick_sleeve_id all persist on ViewerInfo and round-trip
through /load/index.

The two challenge fields move from the global ChallengeConfig section to
ViewerInfo — they're viewer preferences, not server-wide policy. Premium
card defaults to 0; sleeve falls back to DefaultLoadoutConfig.SleeveId
(3000011) when unset. MatchContextBuilder's TK2 sleeve read switches to
the same viewer-scoped path.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-13 11:25:40 -04:00
parent b5e13551cd
commit 715dd4dea8
17 changed files with 4860 additions and 16 deletions

View File

@@ -248,8 +248,10 @@ public class LoadController : SVSimController
}).ToList(),
ArenaConfig = new ArenaConfig
{
UseChallengePickTwoPremiumCard = challenge.UseTwoPickPremiumCard ? 1 : 0,
ChallengePickTwoCardSleeve = (int)challenge.TwoPickSleeveId,
UseChallengePickTwoPremiumCard = viewer.Info.UseChallengeTwoPickPremiumCard ? 1 : 0,
ChallengePickTwoCardSleeve = (int)(viewer.Info.ChallengeTwoPickSleeveId != 0
? viewer.Info.ChallengeTwoPickSleeveId
: defaultLoadout.SleeveId),
},
ArenaInfos = await BuildArenaInfosAsync(viewer.Id),
RotationSets = rotationSets,
@@ -257,6 +259,7 @@ public class LoadController : SVSimController
{
IsFoilPreferred = viewer.Info.IsFoilPreferred ? 1 : 0,
IsPrizePreferred = viewer.Info.IsPrizePreferred ? 1 : 0,
IsSkipGachaEffect = viewer.Info.IsSkipGachaEffect ? 1 : 0,
},
OpenBattlefieldIds = (await _globalsRepository.GetBattlefields(true))
.Select(bf => bf.Id.ToString()).ToList(),