From 6eb7d51d53cbb9de8360b803df45c3713e235f1d Mon Sep 17 00:00:00 2001 From: gamer147 Date: Fri, 3 Jul 2026 23:24:59 -0400 Subject: [PATCH] cull(engine-cleanup): pass-9 cascade round 2 after DialogBase stub --- SVSim.BattleEngine/Engine/Cute/NetworkManager.cs | 13 ------------- SVSim.BattleEngine/Engine/Cute/NetworkTask.cs | 5 ----- SVSim.BattleEngine/Engine/Wizard/FavoriteTask.cs | 8 -------- SVSim.BattleEngine/Engine/Wizard/WebViewHelper.cs | 11 ----------- .../Shim/Generated/AccountTransferHelper.g.cs | 1 - .../Shim/Generated/ApplicationFinishManager.g.cs | 3 --- SVSim.BattleEngine/Shim/Generated/UIManager.g.cs | 1 - SVSim.BattleEngine/Shim/GodObjects/GodObjects.cs | 1 - 8 files changed, 43 deletions(-) diff --git a/SVSim.BattleEngine/Engine/Cute/NetworkManager.cs b/SVSim.BattleEngine/Engine/Cute/NetworkManager.cs index 02776c8e..204228be 100644 --- a/SVSim.BattleEngine/Engine/Cute/NetworkManager.cs +++ b/SVSim.BattleEngine/Engine/Cute/NetworkManager.cs @@ -293,17 +293,4 @@ public class NetworkManager : MonoBehaviour, IManager { unityWebRequest.Dispose(); } - - public void StopConnectCoroutine() - { - if (connectCoroutine != null) - { - if (RealTimeNetworkAgent.IsNormalNetworkBattle()) - { - LocalLog.AccumulateLastTraceLog("NetworkManager_StopConnectCoroutine " + StackTraceUtility.ExtractStackTrace()); - } - StopCoroutine(connectCoroutine); - isConnect = false; - } - } } diff --git a/SVSim.BattleEngine/Engine/Cute/NetworkTask.cs b/SVSim.BattleEngine/Engine/Cute/NetworkTask.cs index 6859b209..71802fe3 100644 --- a/SVSim.BattleEngine/Engine/Cute/NetworkTask.cs +++ b/SVSim.BattleEngine/Engine/Cute/NetworkTask.cs @@ -476,11 +476,6 @@ public class NetworkTask return false; } - public void GotoStore() - { - BrowserURL.Open(getDataHeader()["store_url"].ToString()); - } - private bool isResourceVersionUp() { if (getDataHeader().Keys.Contains("required_res_ver")) diff --git a/SVSim.BattleEngine/Engine/Wizard/FavoriteTask.cs b/SVSim.BattleEngine/Engine/Wizard/FavoriteTask.cs index 46f3b930..834ea199 100644 --- a/SVSim.BattleEngine/Engine/Wizard/FavoriteTask.cs +++ b/SVSim.BattleEngine/Engine/Wizard/FavoriteTask.cs @@ -16,14 +16,6 @@ public class FavoriteTask : BaseTask public string[] favorite_remove; } - public void SetParameter(string[] add, string[] remove) - { - FavoriteTaskParam favoriteTaskParam = new FavoriteTaskParam(); - favoriteTaskParam.favorite_add = add; - favoriteTaskParam.favorite_remove = remove; - base.Params = favoriteTaskParam; - } - public FavoriteTask(Kind kind) { switch (kind) diff --git a/SVSim.BattleEngine/Engine/Wizard/WebViewHelper.cs b/SVSim.BattleEngine/Engine/Wizard/WebViewHelper.cs index bfcfeb71..95fa4c4d 100644 --- a/SVSim.BattleEngine/Engine/Wizard/WebViewHelper.cs +++ b/SVSim.BattleEngine/Engine/Wizard/WebViewHelper.cs @@ -29,12 +29,6 @@ public class WebViewHelper public enum UrlType { - POLICY, - FACEBOOK, - RECOMMENDED_DEVICE, - GAME_GUIDE, - NICONICO, - NICONICO_PUBLISH } private bool _isDestroyedWebView; @@ -201,9 +195,4 @@ public class WebViewHelper } return false; } - - public void PrepareOpenUrl(Action onFinish) - { - onFinish(); - } } diff --git a/SVSim.BattleEngine/Shim/Generated/AccountTransferHelper.g.cs b/SVSim.BattleEngine/Shim/Generated/AccountTransferHelper.g.cs index 3a159125..f57feb7b 100644 --- a/SVSim.BattleEngine/Shim/Generated/AccountTransferHelper.g.cs +++ b/SVSim.BattleEngine/Shim/Generated/AccountTransferHelper.g.cs @@ -7,6 +7,5 @@ namespace Wizard { public partial class AccountTransferHelper { - public void DataTransferByFaceBook() { } } } diff --git a/SVSim.BattleEngine/Shim/Generated/ApplicationFinishManager.g.cs b/SVSim.BattleEngine/Shim/Generated/ApplicationFinishManager.g.cs index e069abc2..8ddf6006 100644 --- a/SVSim.BattleEngine/Shim/Generated/ApplicationFinishManager.g.cs +++ b/SVSim.BattleEngine/Shim/Generated/ApplicationFinishManager.g.cs @@ -6,7 +6,4 @@ using Wizard.Battle.View.Vfx; using Wizard.Dialog.Setting; namespace Wizard { -public partial class ApplicationFinishManager -{ -} } diff --git a/SVSim.BattleEngine/Shim/Generated/UIManager.g.cs b/SVSim.BattleEngine/Shim/Generated/UIManager.g.cs index e79c9434..7d78c966 100644 --- a/SVSim.BattleEngine/Shim/Generated/UIManager.g.cs +++ b/SVSim.BattleEngine/Shim/Generated/UIManager.g.cs @@ -56,7 +56,6 @@ public partial class UIManager public bool isBattleRecovery { get; set; } public WebViewHelper WebViewHelper { get; set; } public bool IsTouchable { get; set; } - public AccountTransferHelper AccountTransferHelper { get; set; } public Camera getCamera() => default!; public string GetSceneAssetPath(UIAtlasManager.AssetBundleNames assetname, string singlebundlename = "", bool isload = false) => default!; public void AddResidentAtlas(UIAtlasManager.AssetBundleNames atlasName) { } diff --git a/SVSim.BattleEngine/Shim/GodObjects/GodObjects.cs b/SVSim.BattleEngine/Shim/GodObjects/GodObjects.cs index c11d201e..cd96c070 100644 --- a/SVSim.BattleEngine/Shim/GodObjects/GodObjects.cs +++ b/SVSim.BattleEngine/Shim/GodObjects/GodObjects.cs @@ -94,5 +94,4 @@ namespace Wizard { public partial class DeckUpdateTask { } public partial class AccountTransferHelper { } - public partial class ApplicationFinishManager { } }