fix(signup): prestore client SID→UDID mapping so game_start can decrypt
After /tool/signup the client switches to SID-only headers (no UDID), so the next request's body can't be decrypted unless the server already knows the SID's UDID. ShadowverseSessionService now mirrors the client's Cute/Cryptographer.MakeMd5(viewerId + udid) formula (salt "r!I@ws8e5i="), and ToolController.Signup prestores the mapping at the end. Verified against a live signup capture: viewerId=1 + udid=62747917-93bc-454c-abb4-ef423b3c9317 produces the captured SID dc4aac79d35fe15dfb6262e0071bb03c. Note: this only fixes the fresh-signup path. Clients restarting with a cached viewer_id (which skip /tool/signup entirely) still hit the same issue — separate follow-up. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -1,9 +1,19 @@
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using System.Collections.Concurrent;
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using System.Globalization;
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using System.Security.Cryptography;
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using System.Text;
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namespace SVSim.EmulatedEntrypoint.Services;
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public class ShadowverseSessionService
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{
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/// <summary>
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/// Salt the client's <c>Cute/Cryptographer.MakeMd5</c> appends to every input before hashing.
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/// Must match the decompiled client exactly — the server computes SIDs that the client
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/// also computes locally for its outgoing request headers, and any mismatch breaks decrypt.
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/// </summary>
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private const string MakeMd5Salt = "r!I@ws8e5i=";
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private readonly ConcurrentDictionary<string, Guid> _sessionIdToUdid;
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public ShadowverseSessionService()
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@@ -25,4 +35,30 @@ public class ShadowverseSessionService
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{
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_sessionIdToUdid.AddOrUpdate(sid, _ => udid, (_, _) => udid);
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}
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/// <summary>
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/// Replicates the client's <c>Cute/Certification.SessionId</c> getter:
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/// <c>MakeMd5(viewerId.ToString() + udid.ToString("D"))</c>. Returned as lowercase hex.
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/// The client computes this once after signup and sends it as the SID header on every
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/// subsequent request — the server must produce the same value to map back to the UDID.
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/// </summary>
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public string ComputeClientSessionId(long viewerId, Guid udid)
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{
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string input = viewerId.ToString(CultureInfo.InvariantCulture)
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+ udid.ToString("D")
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+ MakeMd5Salt;
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byte[] hash = MD5.HashData(Encoding.UTF8.GetBytes(input));
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return Convert.ToHexString(hash).ToLowerInvariant();
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}
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/// <summary>
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/// Pre-stores the SID→UDID mapping the client will use for its first SID-only request
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/// after <c>/tool/signup</c>. Without this, the translation middleware can't decrypt the
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/// next request body (no UDID header, no mapping, falls back to <c>Guid.Empty</c>).
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/// </summary>
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public void StoreSessionForViewer(long viewerId, Guid udid)
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{
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string sid = ComputeClientSessionId(viewerId, udid);
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StoreUdidForSessionId(sid, udid);
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}
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}
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