feat(battle-node): EngineIoFrame parse/encode for EIO3 packets
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12
SVSim.BattleNode/Wire/EngineIoPacketType.cs
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12
SVSim.BattleNode/Wire/EngineIoPacketType.cs
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namespace SVSim.BattleNode.Wire;
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public enum EngineIoPacketType
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{
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Open = 0,
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Close = 1,
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Ping = 2,
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Pong = 3,
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Message = 4,
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Upgrade = 5,
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Noop = 6,
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}
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