feat(battle-node): EchoHandler consumes Echo instead of relaying
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
@@ -50,7 +50,7 @@ public sealed class BattleSession
|
||||
[NetworkBattleUri.TurnStart] = new TurnStartHandler(),
|
||||
[NetworkBattleUri.Judge] = new JudgeHandler(),
|
||||
[NetworkBattleUri.PlayActions] = new PlayActionsHandler(),
|
||||
[NetworkBattleUri.Echo] = forwardWhenReady,
|
||||
[NetworkBattleUri.Echo] = new EchoHandler(),
|
||||
[NetworkBattleUri.TurnEndActions] = forwardWhenReady,
|
||||
[NetworkBattleUri.JudgeResult] = forwardWhenReady,
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user