feat(repo): GetStoryDecksByClass joins story-deck presentation to product card lists
Adds StoryDeckView projection, IBuildDeckRepository.GetStoryDecksByClass interface method, and BuildDeckRepository implementation that loads StoryDeckEntry rows for a class, fetches matching BuildDeckProductEntry card lists, and expands each card by Number into a flat CardIdArray. TDD: 2 tests in StoryDeckRepositoryTests (expand + empty-class). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -64,4 +64,38 @@ public class BuildDeckRepository : IBuildDeckRepository
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await _db.SaveChangesAsync();
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await _db.SaveChangesAsync();
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return row.PurchaseCount;
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return row.PurchaseCount;
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}
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}
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public async Task<List<StoryDeckView>> GetStoryDecksByClass(int classId)
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{
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var decks = await _db.StoryDecks.Where(d => d.ClassId == classId).ToListAsync();
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if (decks.Count == 0) return new();
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var ids = decks.Select(d => d.DeckNo).ToList();
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var products = await _db.BuildDeckProducts
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.Where(p => ids.Contains(p.Id))
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.Include(p => p.Cards)
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.AsSplitQuery()
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.ToListAsync();
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// Expand each product's owned card rows by Number into a flat card_id list (spots included —
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// validated against the prod capture, 112/112 match).
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var cardsById = products.ToDictionary(
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p => p.Id,
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p => p.Cards.SelectMany(c => Enumerable.Repeat(c.CardId, c.Number)).ToList());
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return decks.Select(d => new StoryDeckView
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{
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DeckNo = d.DeckNo,
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Kind = d.Kind,
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ClassId = d.ClassId,
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DeckName = d.DeckName,
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SleeveId = d.SleeveId,
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LeaderSkinId = d.LeaderSkinId,
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IsRecommend = d.IsRecommend,
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OrderNum = d.OrderNum,
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EntryNo = d.EntryNo,
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DeckFormat = d.DeckFormat,
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CardIdArray = cardsById.TryGetValue(d.DeckNo, out var cards) ? cards : new(),
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}).ToList();
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}
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}
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}
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@@ -26,4 +26,11 @@ public interface IBuildDeckRepository
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/// Returns the new total.
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/// Returns the new total.
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/// </summary>
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/// </summary>
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Task<int> IncrementPurchaseCount(long viewerId, int productId);
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Task<int> IncrementPurchaseCount(long viewerId, int productId);
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/// <summary>
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/// Story deck-select decks for a class: StoryDeckEntry presentation rows joined to the matching
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/// BuildDeckProductEntry card lists (deck_no == product_id), expanded to a flat card_id array.
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/// Returns build and trial decks together; the caller splits by Kind.
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/// </summary>
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Task<List<StoryDeckView>> GetStoryDecksByClass(int classId);
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}
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}
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22
SVSim.Database/Repositories/BuildDeck/StoryDeckView.cs
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22
SVSim.Database/Repositories/BuildDeck/StoryDeckView.cs
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@@ -0,0 +1,22 @@
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using SVSim.Database.Enums;
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namespace SVSim.Database.Repositories.BuildDeck;
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/// <summary>
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/// A story-select deck ready for the wire: presentation metadata from StoryDeckEntry plus the
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/// 40-card list expanded from the matching BuildDeckProductEntry. Plain projection, not an entity.
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/// </summary>
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public sealed class StoryDeckView
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{
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public int DeckNo { get; init; }
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public StoryDeckKind Kind { get; init; }
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public int ClassId { get; init; }
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public string DeckName { get; init; } = string.Empty;
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public int SleeveId { get; init; }
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public int LeaderSkinId { get; init; }
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public int IsRecommend { get; init; }
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public int OrderNum { get; init; }
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public int EntryNo { get; init; }
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public int? DeckFormat { get; init; }
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public List<long> CardIdArray { get; init; } = new();
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}
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66
SVSim.UnitTests/Repositories/StoryDeckRepositoryTests.cs
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66
SVSim.UnitTests/Repositories/StoryDeckRepositoryTests.cs
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@@ -0,0 +1,66 @@
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using Microsoft.EntityFrameworkCore;
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using Microsoft.Extensions.DependencyInjection;
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using SVSim.Database;
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using SVSim.Database.Enums;
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using SVSim.Database.Models;
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using SVSim.Database.Repositories.BuildDeck;
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using SVSim.UnitTests.Infrastructure;
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namespace SVSim.UnitTests.Repositories;
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public class StoryDeckRepositoryTests
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{
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[Test]
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public async Task GetStoryDecksByClass_returns_decks_with_expanded_card_arrays()
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{
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using var factory = new SVSimTestFactory();
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using var scope = factory.Services.CreateScope();
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var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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// FK: BuildDeckProducts requires a parent BuildDeckSeries row.
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db.BuildDeckSeries.Add(new BuildDeckSeriesEntry { Id = 0 });
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await db.SaveChangesAsync();
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// Product 701 (class 1 build): 2x card 100, 1x card 200 = 3-card "deck".
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db.BuildDeckProducts.Add(new BuildDeckProductEntry
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{
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Id = 701, SeriesId = 0, LeaderId = 1, DeckCode = "", ProductNameKey = "", IsEnabled = false,
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Cards = new()
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{
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new BuildDeckProductCardEntry { CardId = 100, Number = 2, IsSpot = false },
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new BuildDeckProductCardEntry { CardId = 200, Number = 1, IsSpot = false },
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},
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});
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db.StoryDecks.Add(new StoryDeckEntry
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{
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DeckNo = 701, Kind = StoryDeckKind.Build, ClassId = 1, DeckName = "Pure Devotion",
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SleeveId = 3000011, LeaderSkinId = 1, IsRecommend = 0, OrderNum = 0, EntryNo = 0, DeckFormat = null,
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});
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// A class-2 deck that must NOT be returned for class 1.
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db.StoryDecks.Add(new StoryDeckEntry { DeckNo = 702, Kind = StoryDeckKind.Build, ClassId = 2, DeckName = "Other" });
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await db.SaveChangesAsync();
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var repo = new BuildDeckRepository(db);
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var result = await repo.GetStoryDecksByClass(1);
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Assert.That(result.Count, Is.EqualTo(1));
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var deck = result[0];
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Assert.That(deck.DeckNo, Is.EqualTo(701));
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Assert.That(deck.DeckName, Is.EqualTo("Pure Devotion"));
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Assert.That(deck.Kind, Is.EqualTo(StoryDeckKind.Build));
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Assert.That(deck.CardIdArray.OrderBy(x => x), Is.EqualTo(new long[] { 100, 100, 200 }));
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}
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[Test]
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public async Task GetStoryDecksByClass_returns_empty_for_class_with_no_decks()
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{
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using var factory = new SVSimTestFactory();
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using var scope = factory.Services.CreateScope();
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var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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var repo = new BuildDeckRepository(db);
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var result = await repo.GetStoryDecksByClass(8);
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Assert.That(result, Is.Empty);
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}
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}
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